Monster Hunter World: Devs Share More Details Regarding Iceborne's Regions, Actions And Equipment

The newest issue of Famitsu also comes with some more details with regards to Monster Hunter World's coming expansion.
MHW Iceborne Splash1
New details regarding Monster Hunter World: Iceborne emerge from the latest issue of Famitsu. Capcom

While Monster Hunter World’s foray into a cold and unforgiving environment is still a few months away, the reception and anticipation it is receiving is heating up. Just this week, we finally got to see our first official look at Monster Hunter World: Iceborne, a full-sized DLC expansion set in a snowy region, featuring a host of new monsters for you and your friends to hunt.

The region, according to the live stream from Capcom, is called Hoarfrost Region. While some of the finer details of the game are being kept under wraps, such as how many new monsters will be featured, as well as what their names are, there are still some tidbits of info that dropped recently.

In an interview with this week’s issue of Famitsu magazine, several of the developers for Monster Hunter World: Iceborne shared some trivia on the new region, new actions, new equipment and so much more. Here are some of the highlights from the interview, which you can view in full right here.

The whole concept of Iceborne’s production is the same as G, in reference to the Japan-only title Monster Hunter: Frontier G. The Iceborne DLC will only be available to play after finishing Monster Hunter World’s story, which means finishing the entirety of the base game. Master Rank quests will be available on the previous fields, too.

As for the area, the DLC focuses on the gradual exploration of the Hoarfrost Reach. Compared to other locales in Monster Hunter World, Hoarfrost Reach is the largest. However, if you’re worrying about speed of traversal, Capcom says not to worry, as there are several measures that should help with fast travelling. There will also be hot spring areas that you can visit. These provides players with an effect similar to Hot Drinks, which offer relief against cold effects.

The developers also talked about the concept of the clutch claw, one of the newest features found in Iceborne, and how it’s a bit different from riding. Of course, one of the games brand new mechanics is the ability to use slingers while unsheathed, and during the interview the devs revealed that for sword and shield users, this will be taken with a step further.

The developers also confirmed Monster Hunter World: Iceborne for E3 during Capcom’s panel, so expect to hear more from them soon during the event.

Monster Hunter World: Iceborne is set to be released for the Xbox One and PlayStation 4 on September 6, 2019. A PC release will not be far behind, but no dates have been specified yet.

Source.

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