Microsoft Flight Simulator: Update Adds New VR Specific Controls

Microsoft Flight Simulator: Game of the Year Edition
Microsoft Flight Simulator: Game of the Year Edition Steam

Do you play Microsoft Flight Simulator in VR? If so, you’re going to be happy with the latest update, adding new VR controller-specific controls, like being able to switch between proxi and raycast modes, not previously available. VR controllers should now work when using the Legacy cockpit interaction system as well.

Aside from that, Update also implemented plenty of bug fixes. For instance, there was an issue where you may experience abnormally high temperatures at FL450. This would result in flights being stopped immediately due to the turbines melting. Fortunately, this issue is fixed.

For improvements, the Live Weather clouds on the ground are now correctly displayed as fog. Moreover, fog and rain should correctly receive shadows from the clouds above. The game’s navigation system also uses the new AIRAC cycle 2113, so you get the most up-to-date aeronautical information once the patch is applied.

Update Changelog

  • Several crashes have been fixed across the title
  • Improved management of high proximity METARs to avoid hard weather transitions
  • Fixed abnormal temperatures above FL450
  • Fixed custom weather preset save data
  • Live Weather clouds on the ground should now be displayed as fog
  • Rain and fog now correctly receive shadows from clouds above
  • Fixed “10SM” metar visibility
  • Fixed live weather referring to AMSL instead of AGL
  • Fixed the issue that prevented interactions with the toolbar in VR
  • Added some of the VR controller specific controls (e.g. switch between proxi and raycast modes) that were not available in the binding menu
  • Fixed the rotate and drag buttons that did not respond well with WMR VR controllers
  • VR controllers are now working when using the Legacy cockpit interaction system
  • TrackIR support has been fixed
  • Fixed unable to pan/drag WorldMap using a custom mouse profile. Add a slot in Control Menu
  • Fixed HUD shader support for 3rd party planes
  • Fixed Reverse Throttle
  • Fixed livery overriding mechanism for WASM modules
  • Fixed glass cockpit remains off when starting from cold & dark for the Volocity
  • Fixed white rendering of the Copilot HUD in the Boeing 787-10 Dreamliner
  • Fixed an issue where roads could blink
  • Fixed color banding introduced in Sim update 5
  • Performance optimization for Reno multiplayer races
  • Reno stands are no longer misplaced during RTC
  • Fixed “Too high” notification when starting a time trial
  • Assistances preferences should no longer be set to Easy without the user’s input
  • Localization update across all supported languages
  • Fixed crash when loading a project
  • Fixed aircraft no longer compiles because of glTF errors
  • Fixed game crashing when trying to add a PaintedHatchedArea in the Scenery editor
  • Changed “Parking not linked to the main graph” to warning
  • Fixed disabled interactions with the sim when Aircraft Editor is open
  • Ignore null-size flags file (avoids invalid materials)
  • Fixed newly created project XML file path in PackageBuilder
  • New AIRAC cycle 2113 is now available

Microsoft Flight Simulator Update is available on Xbox Series X/S, and PC.

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