Marvel's Spider-Man Remastered August 25 Patch Adds Two Sharpness Sliders, Patch Notes Here

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Marvel's Spider-Man Remastered Sony

The PC version of Marvel's Spider-Man Remastered received a small update a few hours ago. Patch v1.824.1.0 brings some highly demanded features, several improvements, and bug fixes.

Developer Nixxes Software listened to fans and finally added not one but two sharpness sliders. The first one works for upscaling technologies like NVIDIA DLSS and AMD FSR 2.0. You can choose between 10 different values.

The second one controls in-game sharpness, irrespective of any technologies. Players can use both sliders together when they are using any upscaling technology to get their desired image quality.

From now on, players can force the aspect ratio of their game to 32:9 and 21:9, irrespective of their monitors. It means that you can technically play the game with ultrawide support, even if your monitor doesn’t support it. It won’t be the same as actual UW, but it’s still something.

You can read about the rest of the changes below:

  • Finetuned the spawn rates for Crowd and Traffic Density settings, to better reflect various modes.
  • Implemented a fix for a bug that turned objects into spiked distorted geometry.
  • Fixed white artifacts appearing around buildings while swinging through the city.
  • Fixed various ray-tracing-related crashes, including a crash that would occur when enabling ray-tracing on PCs with Intel Ivy Bridge CPUs.
  • Various visual fixes related to ray-tracing on the Very High Geometry Detail setting.
  • Fixed a bug that prevented some players from progressing in the Spider-Hack mission.
  • Fixed black blobs and sparkling pixel artifacts on characters when using Dynamic Resolution Scaling in combination with AMD Radeon GPUs.
  • Enabled Gyro Aiming on Steam Deck for Black Cat Stakeouts and interactable objects.
  • Various UI fixes for Steam Deck.
  • Fixed an issue that prevented the game from launching when the installation folder contained non-Latin characters.
  • Improved field of view and cinematic blur transitions.
  • Improved error handling when Controlled Folder Access prevents the launch of the game.
  • Various visual fixes related to ultrawide aspect ratios and multi-monitor setups.
  • Various fixes related to mouse and keyboard controls.
  • Stability fixes related to Dynamic Resolution Scaling in combination with AMD Radeon GPUs.
  • Various stability fixes and improved logging.

The developer also mentioned known issues in the game along with ongoing investigations. You can check out the complete patch notes on Steam for more information.

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