Hunt: Showdown Test Server Update 1.4 Patch 2 Fixes Several UI Bugs, Full Patch Notes Here

Hunt: Showdown
Hunt: Showdown CRYTEK

Hunt: Showdown just received a small patch for its test server. The Update 1.4 Patch #2 is now live and is available for PC only. The update solely focuses on bug fixes, which will later be addressed in the main build as well. Crytek is also giving a small reward for trying out the Test Server.

You can gain a total of 200 Blood Bonds by playing the game on Saturday and Sunday for at least 20 minutes, playing each day will get you 100 BB. You will have to play the game from 2 p.m. EST to 4 p.m. EST.

Read the patch notes below or on the official site.

Hunt: Showdown Update 1.4 Patch #2 Patch Notes



  • Due to a bug the ammo count is removed from the weapon pick up screen.



  • Fixed some minor localization issues.


  • Fixed an issue where a hunters "out of breath" sound continued to play for too long after sprinting.


  • Fixed an issue where crossbows, hand crossbows and wood axes did not cause bleeding to Hunters.
  • Fixed an issue where players could survive their own frag bomb explosions.


  • Fixed an issue where the progress for a challenge would not be visually tracked from the in-game map counter.
  • Fixed an issue where in Japanese, scrolling in the Book of Monsters would cause random letters to change and flicker.
  • Fixed an issue where kill assists would not get counted in the KDA tool tip in the statistics.
  • Fixed an issue where a placeholder image would get displayed on death screen instead of 'You're downed' and 'You're dead' in case of suicide.
  • Fixed an issue where the Felis legendaryHunter did not have a banner unlock image.
  • Fixed an issue when queuing in a team the Training and Contract tab could still be selected.
  • Fixed an issue where in a team of three the second person to leave would also get a leaver penalty.


  • Weapons can be client side on the wrong position and therefore not be looted.
  • Player unable to loot weapons, 'Ammo Full' displayed on pressing F.
  • Poison trip mine is not affected by Vigilant
  • Not everything of an extracted player gets removed on extract (floating equipment)
  • Dying or getting revived while being poisoned can lead to poison effects staying active indefinitely.
  • Wellspring bounty is not displayed correctly in the statistics screen.
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