Humankind November 15 Patch: Devs Finally Fixed Game-Blocking Bug

HUMANKIND
HUMANKIND Steam/Amplitude Studios

 

Humankind players have been enjoying the new Metternich Update released earlier this month. The update brought tons of new content, but several annoying bugs also slimed in. So, the developer released a hotfix yesterday to focus on these issues and get them fixed.

The "urgent affairs require you attention" mandatory notification will not cause the game to be blocked anymore. A preview of the duration of Agents' actions has been added, along with a new legacy trait for Singaporeans. You can read the patch notes below for more details.

CRITICAL FIXES
  • Fixed an issue where an "urgent affairs require you attention" mandatory notification may lead to the game being blocked.
CHANGES AND ADDITIONS
  • Added an indication of the empire targeted by a leverage curiosity.
  • Added a mention of the patronage extending Independent People cycle of life, as well as other missing feedback on Independent People.
  • Added a preview of the duration of Agents actions.
  • Added a new legacy trait for Singaporeans: +5% Fame Gain Multiplier per Client State Independent People. The former lecay trait has been added directly as a Unit Specialty of the Reservists.
FIXES OF ISSUES SPOTTED BY THE COMMUNITY (THANKS!)
  • Fixed an issue where the "Spider's Web" Narrative Event could be triggered by opponent's city.
  • Fixed an issue where after refusing an agreement proposal by another empire, then same agreement proposal could be sent again immediately.
  • Fixed an issue where the tooltip for "Cultural Blessing" was missing information on when to unlock the civic.
  • Fixed an issue where the "Cultural Blessing" could be unlocked in Ancient era.
OTHER FIXES
  • Fixed an issue where Spawn points were not deactivated when disrupting them with an Agent.
  • Fixed an issue where Osmosis events would not appear when Manipulating a city that was not in the Player's influence.
  • Fixed an issue where incorrect feedback was displayed when trying to add reinforcement that has no movement point left.
  • Fixed an issue where incorrect information was displayed when a civilization was falling.
  • Fixed an issue where, very rarely, the game could become stuck when choosing "Seek Wisdom" tenet.
  • Fixed an issue where AIs could declare war while in peaceful mode.
  • Fixed an issue where the bonuses coming from independent people treaties could be inconsistent because of the era level.
  • Fixed a few localization issues.
  • Fixed an issue with narrative events and civics unlocks.
  • Fixed other UI issues (in the Congress of Humankind, Embassies and the Help Layer).

The complete patch notes of Humankind November 15 Patch are available on Steam.

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