Horizon Forbidden West Patch 1.23 Fixes Bugs in Burning Shores Expansion

Horizon Forbidden West Patch 1.23 Guerrilla Games

Horizon Forbidden West, the sequel to 2017-hit Horizon Zero Dawn, got its first and only major expansion last month. Although Burning Shores was received positively by fans and critics, it did suffer from some technical issues.

Developer Guerrilla Games released a major update yesterday, bringing many bug fixes and improvements. Several bugs that were causing progression issues were addressed and optimizations to art and game assets were made. Aiming a weapon should now always cancel the Focus scan. You can read a portion of the patch notes below.

Main Quests

  • Fixed an issue for Main Quest "To the Burning Shores" where restarting from save after the opening cinematic would despawn the machines players need to kill during the "Kill the Machines" objective, blocking progression.
  • Fixed an issue for Main Quest "To the Burning Shores" where the Bilegut could fall through geometry after a jumping attack, blocking progression during "Kill the Bilegut" objective.
  • Fixed an issue for Main Quest "To the Burning Shores" where under certain conditions the Bilegut corpse would not spawn, possibly causing players to miss out on a special outfit mod.
  • Fixed an issue for Main Quest "To the Burning Shores" where fast traveling during "Follow Seyka into the Tower" objective could lead to Seyka no longer leading the player upon returning to the quest area, blocking progression.
  • Fixed an issue for Main Quest "To the Burning Shores" regarding Aloy's outfit and headdress during the opening cinematic.
  • Fixed an issue for Main Quest "Heaven and Earth" where fast traveling during "Create a Path to the Facility Entrance" objective could lead to a progression blocker.
  • Fixed an issue for Main Quest "Heaven and Earth" where Seyka could become idle during the crane and ballista puzzle.
  • Fixed an issue for Main Quest "The Stars in Their Eyes" where a Bilegut could be killed in a spot that would block a generator, making it impossible to override the control node, blocking progression.

You can read the complete patch notes on Reddit.

So, what do you think? Are you interested in any of these changes? Have you been playing Horizon Forbidden West recently? Let us know your thoughts in the comments section below.

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