Fortnite Creative: Shotguns Got More Powerful in Update v20.30

Update v20.30
Update v20.30 Twitter/@FortniteGame

Shotguns got some major improvements in Update v20.30 for Fortnite’s Creative mode. The developers from Epic Games implemented changes that increased the damage for most shots, especially headshots.

The headshot damage for the Ranger Shotgun and Drum Shotgun, for example, increased significantly, but no change in the base pellet damage. Still, if you’re good at landing headshots, this is a noteworthy improvement.

Fans of the Striker Pump Shotgun and Auto Shotgun will be happy to know that both pellet damage and headshot damage are increased.

While all shotguns have their damage improved, a damage cap has been implemented that affects the maximum damage a single shot can do. In other words, with the exception of the Legendary Dragon’s Breath Shotgun, all shotguns will no longer deal 200 damage per shot.

Anyway, do you want to drive the Armored Battle Bus? You can now because Update v20.30 introduces this heavily armored vehicle in Fortnite Creative. All you have to do is use the Armored Battle Bus Spawner and place the bus on the ground so you can start driving it.

Armored Battle Bus
Armored Battle Bus Epic Games

Update Highlights

SHOTGUN CHANGES
  • Minimum pellet-hit count increased from 3 to 4 for the Striker Pump Shotgun, Auto Shotgun, and Drum Shotgun
  • Drum Shotgun damage falloff adjusted, shortening its effective range
  • Charge Shotgun pellet damage decreased while the headshot damage increased
  • Heavy Shotgun pellet damage increased
  • Headshot damage increased for the following: Lever Action Shotgun, Makeshift Shotgun
  • Pellet damage and headshot damage increased for the following: Pump Shotgun, Primal Shotgun, Tactical Shotgun, Dragon’s Breath Shotgun, Combat Shotgun, Double Barrel Shotgun
OTHER CHANGES
  • A "Browse" tab has been added next to Discover! This menu is broken up into categories (such as Action, Casual, and Combat), making it easier for players to find new games in the genres they love as well as giving Creators the possibility of having their Islands surfaced to more players, more easily
  • New Rocks, Skull and Mountains Galleries
  • Sprinting, Overshield, Mantling & Shoulder Bash can now be turned on or off for specific teams and classes
DEVICE FIXES
  • Fixed an issue where players were spawning in the sky due to certain spawn pad settings
  • Fixed an issue where the Prop Mover wouldn’t attach to glass props
  • Fixed an issue where Prop Mover props that had changed direction multiple times in a match would stop moving
GAMEPLAY FIXES
  • Fixed an issue where players were able to mantle in islands despite the setting being turned off
  • Fixed an issue where a Tracker would display and count the wrong value when completed and the user restarts the game

The full patch notes can be found here.

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