Elden Ring Update 1.04 New Features, Balancing Changes, and Bug Fixes

Elden Ring
Elden Ring FromSoftware

Elden Ring released its fourth major update today. Update 1.04 brings new features, balancing changes, weapon adjustments, and a plethora of bug fixes. Several tweaks to Sorcery and Incantation have been made as well.

Thanks to today’s patch, players now have an option to turn the camera auto-rotate function on or off. Several event phases for NPC “Patches” have been added as well. Damage of the Grafted Blade Greatsword and the Devourer’s Scepter has been increased. The patch also shortened the length of madness afflicted animation.

A portion of the patch notes is mentioned below.

Major Changes Included in the Latest Update

Additional Elements Added
  • Added an option to turn camera auto-rotate function ON/OFF
  • Added some event phases for the NPC “Patches”
Balance adjustments
  • Increased Colossal Swords/Colossal weapons attack speed and lowered their recovery time. Jump attack not included.
  • Increased the two-handed attack damage of Colossal Swords/Colossal Weapons. Jump attack not included.
  • Increased physical block rate and guard boost of the Colossal Sword, Colossal Weapons, Great Sword, Great Hammer, Great Axe, Great Spear, and Halberd weapon classes.
  • Increased the damage of Grafted Blade Greatsword.
  • Increased the damage of Devourer’s Scepter.
  • Decreased the scaling of status effect build-up from spells and incantations of Albinauric Staff and Dragon Communion Seal.
  • Decreased the effect of Greatshield Talisman for weapons with high block rate.
  • Shortened the length of the madness afflicted animation.
  • Lowered the speed of madness buildup recovery.
  • Slightly increased FP and Stamina growth rate at lower levels.
    • Players will need to perform any of the following actions for the changes to be reflected. This is required only once. New characters created after this update will not require this action:
      • Level up
      • Activate Godrick’s Great Rune
      • Re-equipping any equipment (armor, talisman) which grants bonus stat to either Strength, Dexterity, Vigor, Endurance, Intelligence, Faith, or Arcane
  • Other enemy and weapon balance changes

As mentioned above, the latest patch makes tons of balancing changes. You can read about them in great detail via the official website.

So what do you think? Are you interested in any of these changes? Have you been playing Elden Ring recently? Let us know your thoughts in the comments section below.

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