Dota 2 Patch 7.30: Helm of the Overlord and Silver Edge Recipe Rework

Some interesting item changes.
Some interesting item changes. Valve

A sizable update has been released on Dota 2. The changes are sure to have an impact on the gameplay with The International 10 just a few weeks away. There’s a lot to take in from Patch 7.30 and here, we take a look at the item changes.

A bunch of them have been reworked. While some neutral items have been removed from the game, new ones were added.

Before we go a little closer, support players should be happy to know about the change made to Smoke of Deceit. While the starting stock is still at two, the max stock has been increased to three.

Reworked Recipes

One of the biggest item changes is on Helm of the Overlord. Although Helm of the Dominator remains a component, the other is now Vladmir's Offering instead of Ultimate Orb. While it does grant Vladmir's Aura, the bonus stats are now lowered from +20 to +8.

Another change is that the item can now only dominate one creep. However, the creep bonuses were all increased so hopefully that more than makes up for the decrease in the number of creeps dominated.

Silver Edge also had its recipe reworked. Initially, it was Shadow Blade, Oblivion Staff, and a recipe. Now, Crystalys replaces Oblivion Staff. One effect is that the total cost of the recipe is lowered. Plus, it now gives the player +60 damage, +40 Attack Speed, and a 30% chance of 160% critical damage. Finally, when breaking out of invisibility, it’s guaranteed to deal 160% crit with 175 bonus damage.

New Neutral Items

  • Pig Pole
    • Tier 1 Item
    • Grants +6 to all stats
    • Active: Pig, Out! Turns the owner into a pig for 4 seconds and grants +10% movespeed.
      • Cooldown: 25 seconds
      • Mana Cost: 50
  • Tumbler’s Toy
    • Tier 1 Item
    • Grants 200 Mana
    • Active: Vault. Propels your unit forward 300 units.
      • Cooldown: 30 seconds
      • Goes on a 3-second cooldown when receiving player based damage.
  • Bigrand’s Blade
    • Tier 2 Item
    • Grants +10 Damage and +10 Attack Speed
    • Passive: Dark Mercy. When attacking an enemy, deals +7 damage for each 10% HP the enemy is missing.
  • Fae Grenade
    • Tier 2 Item
    • Grants +20 Movement Speed
    • Active: Shadow Brand. Throws a Bomb to an enemy within 900 range dealing your attack damage and applying a debuff that provides vision of the unit and deals 20dps for 7 seconds.
      • Cooldown: 20 seconds
      • Mana Cost: 25
  • Blast Rig
    • Tier 3 Item
    • Grants 8 armor
    • Passive: Hair Trigger. The next time you get attacked by a hero within 300 range, explode dealing 300 damage to all enemies within a 300 radius and applying a 100% blind for 2.5 seconds.
      • Cooldown: 20 seconds
  • Ascetic’s Cap
    • Tier 4 Item
    • Grants 300 Health and 10 Health Regen
    • Passive: Endurance. Whenever a debuff from a player controlled source would be applied to the owner, grant 50% Status resistance for 3 seconds.
      • Cooldown: 30 seconds
  • Witchbane
    • Tier 4 Item
    • Passively causes your hero to deal extra magic damage to its target equal to 4% of its max mana on attack.
    • Active: Dispel. Dispels all enemies and allies within 300 radius.
      • Cast Range: 500
      • Mana Cost: 75
      • Cooldown: 20 seconds
  • Arcanist’s Armor
    • Tier 5 Item
    • +5 Armor, +20% Magic Resistance
    • Passively grants +5 armor and +20% Magic Resistance to all allies in a 900 radius
    • Active: Mega Shield. Gains a 35% damage reflection aura in a 900 radius affecting allied units for the next 5 seconds.
      • Cooldown: 20 seconds (Does not affect illusions)

By the way, just in case we forgot to mention, neutral creeps can now drop five neutral items per tier.

You view all the item changes here.

So what did you think of the changes? What about the neutral items removed and added?

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