The Division 2 Title Update 9.1 Release Date Announced

New update arrives next week.
New update arrives next week. Ubisoft

The Division 2 officially announced that Title Update 9.1 is set to be released on May 12. This update is going to come with the usual bug fixes as well as some balance changes for NPCs, weapons, and enemy skills. It even addresses some of the abilities that have been found to be causing difficulty spikes.

So what are these changes? Let’s start with those related to NPCs. These updates include:

  • NPCs no longer blind-fire with a shotgun or sniper rifle
    • They now switch to a pistol to blind-fire.
    • Hunters, Rogue Agents, and some bosses are an exception, and can break this rule.
    • Tank archetypes no longer blind-fire.
  • Reduced NPC accuracy while blind-firing.
    • Legendary NPCs get more accurate the longer they blind-fire.
  • Reduced the frequency and aggressiveness of NPC behavior when advancing on hidden targets.
    • Hidden targets are players who have not been exposed for a long duration.
  • Fixed some status-effect reactions that could cause non-tank NPCs to path towards players aggressively.
  • Reduced how much damage player Skills take from NPCs
  • Reduced the size of player hitboxes (against NPCs) when players are blind-firing from behind cover.
    • This should make it feel less risky for players to blind-fire at NPCs.

There’s also a bunch of nerfs coming, so that should be a bit of good news to those having some problems in the game. These are:

  • Nerfed damage and out-of-cover accuracy of the SMG used by red-bar Hyena Assault.
  • Reducing damage from Burn and Bleed status effects.
    • Also affects PvP.
  • Nerfed NPC grenade-throw accuracy.
    • Accuracy is reduced further based on the distance to target.
    • Elites have better accuracy.
    • Hunters, Rogue Agents, and Legendary NPCs have better accuracy than Elites.
  • Decreased accuracy of:
    • Hyena Thrower's airburst
    • Black Tusk Mini-Tank's grenade
    • Cleaner’s napalm airburst turret
  • Nerfed range of Cleaner Tank's flamethrower.
  • Nerfed Hyena RC Cars to reduce the damage of their explosions, the duration of lingering ground fire and the Burn/Confuse status effect, and the frequency at which Hyena RC Cars are deployed.
  • Nerfed Black Tusk Suicide Drones to reduce damage from their explosion and how often they’re deployed.

Additional balance changes include:

  • Black Tusk Support Station no longer heals mechanical NPCs or destructible props.
    • Objects players have to destroy in a mission.
  • The Legendary version of the Support Station now has healing cap amounts like normal version.
  • Armor kits no longer completely heal Bounties and other bosses.
    • Hunters still heal completely.
  • Adjusted status effect reaction priorities to fix an issue that allowed Ensnared NPCs to still move if Blinded or Burned before being Ensnared.
  • Further lowered likelihood of Tank archetypes rushing toward player hives or turrets to stomp them.

The team at The Division 2 also revealed that they have fixed these issues as a part of Title Update 9.1:

  • Framerate drops in the Dark Zones.
  • Friendly Oxidizers damaging ally Skills.
  • Recommended Activity tab not closing.
  • The Frenzy talent staying active when swapping weapons.
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