Diablo Immortal At Internal Company Playtest Phase

Still on track.
Still on track. Blizzard

When Diablo Immortal was first announced, the response was largely negative. However, this hasn't changed Blizzard's plan, as the developer is still hard at work. Recently, the Diablo Immortal Team gave an update on how everything is going.

In a post, Lead Designer Wyatt Cheng revealed that they finally made the transition to working from home. This is what many development teams around the world have been doing. Cheng went on to say that the team continues to make good progress and that they are happy “to be marching toward key development milestones.”

Currently Diablo Immortal is on its way to an internal company playtest. This is a way for the development team to be able to get access to feedback from Blizzard at large. The goal here is to try and enrich the gaming experience from all sides of Blizzard to ensure Diablo Immortal can be a true Blizzard-caliber game.

Cheng said that the team is excited “to see how our Blizzard colleagues around the world experience our game.” This includes the whole experience from first logging in, all the way to choosing Legendary items for the ultimate build. All of the feedback is going to guide the team’s decision on how they can improve on the game before it goes outside the studio's office. Considering that this is the first time a Diablo game on mobile devices, Cheng shared that they wanted “to make sure the game delivers authentic Diablo combat with traditional Blizzard polish in a way that is natively intuitive on the platform.”

Once the playtest is complete, the next steps are going to be working to put the game in the hands of the players. There’s no question that the game is coming together and, according to Cheng, they “can’t wait to share more details about our ongoing testing and release plans as development progresses.”

Diablo Immortal is set between the events of Diablo 2 and Diablo 3. The game is being designed to allow for a touchscreen interface with the virtual controls being overlaid on the display. There’s going to be six character classes, with each character having four unique abilities.

So what do you think? Are you interested in Diablo Immortal's progress? Will you give it a try once it releases? Let us know in the comments section below.

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