Destiny 2 Update 3.2.0.1: General Changes, Bug Fixes, and More

What's in store for Destiny 2?
What's in store for Destiny 2? Bungie

Destiny 2 developer, Bungie, recently released a new update that fixed tons of bugs and made some changes to improve the overall gaming experience.

The developers have added four new lost sectors in the daily rotation of Legend/Master difficulty, which will make it more fun and challenging for players searching for chests at the end of the sector. The Eververse Storefront archive tab has a new filtering system, which allows players to search for the required item from the 200+ available list.

Destiny 2 Update 3.2.0.1

General

  • Fixed case-by-case issues with unresponsive or clumping combatants across various activities.
  • Fixed an issue that could prevent AI enemies from firing in some 6-player activities when there are a lot of enemies alive in the area.

Crucible

  • 6v6 Crucible activities have an updated intro experience.
    • You can now cycle through your teammates to view metrics associated with the activity you're entering.
  • Momentum Control and Team Scorched have returned and will be available as part of the weekly playlist rotation.
  • Adjusted The Dead Cliff's spawn points so that players are no longer placed on the edge of the cliff on match start.
  • Fixed defeat audio sound for teammate defeats in private matches and in Showdown.
  • Disabled mercy rule in private matches.
  • Players can now join a private match in progress at any time, regardless of team scores or time remaining.
  • Fixed inaccessible Heavy ammo placements on Distant Shore, Bannerfall, Widow's Court, and Altar of Flame.

Gambit

  • Fixed a rare issue that could result in fronts not rotating due to a single living enemy hiding at a previously cleared front on the other side of the map.
  • Fixed an incorrect wave progression on Legion's Folly (Vex).
  • Fixed an issue where a Scorn Abomination could become friendly and start attacking other Scorn.
  • Fixed an issue where dropped motes would disappear immediately if the opposing team summoned their primeval.
  • Fixed an issue where combatants in the Deep Six Gambit map would sometimes fail to move around or take cover.
  • Fixed an issue that was allowing Warlock players to exploit Blink-related abilities to remain on the opposing side during invasions in Gambit.

General

  • Fixed a bug that was preventing Sparrow cleanup when the rider exited the game unexpectedly.
  • Fixed an issue causing gear in the Destiny Content Vault to erroneously drop from strike-unique loot lists.
  • Sparrows no longer time out after seven seconds and can now stay in the world semi-indefinitely.
    • Just please be respectful where you park them.
  • Store tab now displays a sheen when Bright Engrams are available for decrypting.

You can read more about the update here.

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