Dead by Daylight, the co-op horror game, received a small patch yesterday. Patch 6.4.2 brings a winter event, balancing changes for The Knight, and a plethora of bug fixes. The Bone Chill Event will return to the game starting tomorrow, December 8, bringing in new cosmetics, familiar visitors, and more.
PlayStation players won’t get stuck in-game with an analog cursor anymore, and Oni’s weapon disappearing bug during the Match Results screen has been fixed. Spectating Survivor in a custom game will no longer display the Killer’s loadout, and Survivors won’t suffer from distorted lips during select actions.
The rest of the changes are mentioned below.
Content
THE KNIGHT
- BUFF: When Guards damage Generators, they now apply the Killer’s default 2.5% regression loss. This regression is not affected by Perks.
BUG FIXES
THE KNIGHT
- The Knight’s Enchanted Plates Outfit now plays the correct sound in the menu.
- The Knight no longer crosses small obstacles after using Guardia Compagnia.
- Fixed an animation issue when The Knight’s guards hit a Survivor during a locker search.
- The Knight’s Guards no longer get stuck when creating a Patrol Path in select corners.
- Fixed an issue where The Knight could not order Guards to destroy select Breakable Walls.
- The Knight’s Patrol Path Orb no longer triggers Make Your Choice or Hex: Devour Hope.
SURVIVOR PERKS
- The Knight’s Guardia Compagnia no longer makes the Terror Radius indicator disappear from the Spine Chill icon.
- Spine Chill no longer grants a repair bonus when a Survivor is in the line of sight of The Knight’s Path Drawing Orb.
MAPS
- Beef Tallow Mixture (Map Offering for The Decimated Borgo Realm) has been re-enabled.
- A hook-free dead zone in one corner of the Temple of Purgation Map has been fixed.
- A Totem no longer accidentally spawns inside a Locker in The Game Map.
- Removed impassable spaces on the Ironworks of Misery.
- An invisible collision spot in the Autohaven Wrecker's Realm has been fixed.
- Fixed an irregular Pallet spawn issue in the Autohaven Wrecker's Realm.
- Removed spaces where Killers could not pass between objects (trees, rocks) on the Crotus Prenn Asylum Map.
- A maze tile on the Garden of Joy Map no longer accidentally spawns without windows.
- Reduced the number of Pallets in The Shattered Square Map.
- Fixed an issue where two Pallets spawned at the same time in The Shattered Square Map.
- Edge objects now spawn as intended in The Shattered Square Map.
The complete patch notes of Dead by Daylight Patch 6.4.2 can be read on Steam.