Dead Cells: “Everyone is Here” Update Introduces Support for More Mods, New Log System

Dead Cells is coming to iOS devices this summer, with Android planned for later this year.
Dead Cells is coming to iOS devices this summer, with Android planned for later this year. Motion Twin

Dead Cells, a 2D rogue-lite game, has received a massive update recently. Also known as the Everyone is Here update, it introduces support for more mods, a new log system, and tons of new content. Read further to find out what this new patch has in store for you.

New Outfits

Developer Motion Twin has partnered up with other indie studios to bring some popular characters from various games.

You can play the game as Hollow Knight, Hyper Light Drifter, Luchador Juan from Guacamelee!, and so much more.

To play as these characters, you will have to unlock their outfits by figuring out the riddles and completing the challenges found in the book of clues. You can get this book in the opening area of the game.

In addition, you can unlock new weapons by exploring the unusual rooms found in certain areas around the Prisoners’ Quarters.

New Features

Those who would like to mod the game may be stoked to find that support for extra mods has been implemented. For instance, you can now add Timed Doors to the level scripting API.

This update features a new log system as well. This is a system where internal game data is logged so that developers will know exactly what went wrong in case you experience bugs. The devs expect no perceivable changes in performance on your part. The log files that are generated can be found in the game’s folder.

Update Highlights

  • Weapon: Face Flask
  • Outfit: Penitent’s Outfit
Curse of the Dead Gods
  • Weapon: Machete and Pistol
  • Outfit: Explorer’s Outfit
  • Weapon: Pollo Power
  • Outfit: Luchador’s Outfit
Hollow Knight
  • Weapon: Pure Nail
  • Outfit: Vessel’s Outfit
Hyper Light Drifter
  • Weapon: Hard Light Sword/ Hard Light Gun
  • Outfit: The Magician’s Outfit
Skul: The Hero Slayer
  • Weapon: Bone
  • Outfit: Little Bone’s Outfit
  • Fire-related affixes can no longer appear on Ice-related items, and vice-versa
  • Dropping a bomb when rolling no longer interrupts invisibility
  • New: Log System
    • A simple system that will log everything going on internally, to help us understand where some bugs come from. No personal data will be logged
    • No changes should be noticeable on your side, apart from log files appearing in your game folder, that you might want to include in future bug reports
    • Added the roles of everyone in the "Evil Empire" section of the credits. That way you get to know us a bit more
    • Added the ability to scroll through affixes in the Minor Forge menu
  • Added a new Key system, allowing to pass data through levels in the same game
  • Added a system allowing the modification of an exit door on next levels, even vanilla ones. Yes, you can make an exit to Prisoners' Quarters, in Prisoners' Quarters
  • Added Timed Doors, No-hit Doors, and Old Timed Doors to the level scripting API

The full list of changes in Dead Cells: Everyone is Here update can be found on the game’s official website.

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