Counter-Strike: Global Offensive Update Makes HUD And Pure Server Changes

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Counter-Strike: Global Offensive
Counter-Strike: Global Offensive Valve

Valve’s recent patch for Counter-Strike: Global Offensive adds some minor changes to gameplay and pure servers, along with other general changes. Some reliability issues, such as when you pick up a gun and it doesn’t appear in your weapon wheel, have also been fixed in the current update.

Valve also improved on some loadout animations in the weapon buy menu for multiple agents and weapons. They also added a brand-new setting for CS:GO which will help you get less distracted while taking gunfights. Using the command allows you to disable the top right corner notifications on your screen.

CS:GO Update Patch Notes

You can find the patch notes for the current update here:


  • Improved reliability of picking up weapons with +use when nearby dropped grenades are present.
  • Explosive grenade damage around small obstacles such as stairs will now apply damage to players more reliably.
  • Hostages will no longer obscure flashbang traces, allowing players behind them to be blinded.
  • Players that start the round with a taser and no pistol no longer have their taser deleted, and rechargeable tasers are now recharged at round start.
  • Fixed Danger Zone piloted drone self-destruct timer resetting due to zone damage or repeated player input.


  • Added a setting sv_pure_allow_loose_file_loads for game servers to control whether third-party files can be loaded by clients. Users are allowed to have third-party files on disk, but the files will be ignored when playing on such pure game servers. If users already loaded third-party files into game memory, then their game client must be restarted in order to connect to such pure game servers.
  • Added a setting sv_pure_allow_missing_files for game servers to control what happens to clients that load files missing on the game server. When disabled, if a connected player loaded third-party files into game memory that game server is missing, the player will be kicked.
  • Added a message explaining to the client which file mismatched the pure server configuration and caused a user disconnect.


  • Improved loadout animations in buy menu for several agents and weapon combinations.
  • Fixed certain game instructor hints displaying incorrect key bindings in certain languages (e.g. “sfrutteranno” in Italian).
  • Added a setting con_allownotify to allow hiding top-right corner notifications if “Overflowed CClientRenderablesList” notification appears in 21:9 resolutions.
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