Counter-Strike: Global Offensive continues to receive post-launch support even after a decade since its release. The developer, Valve, released a small patch to improve the Ember map. Minor tweaks to the Vineyard map have been made as well.
Players will see a 30% to 50% improvement on the FPS in several areas of Ember. From now on, Elevator will not kill players that are standing below the doors. The stuck spot in Ruins is fixed and misaligned clips at Industry have been correctly aligned.
The patch optimizes the water material and changes location names in spawn selection. Loading screen image design has been changed and radar alignment for spectators will work as intended.
You can read the complete patch notes in great detail below.
- Dramatically increased FPS by roughly 30-50% in most areas
- Changed spawn selection and loading screen image designs
- Revamped spawn selection location names
- Fixed radar alignment for spectators
- Elevator no longer kills you when stood underneath the doors
- Items can now appear behind the Lighthouse and at the underground geyser
- Added new rock path in Ruins (previously named Kasbah)
- Fixed stuck spot in Ruins
- Added new jump path to roofs at Industry (previously named Town)
- Fixed misaligned clips at Industry
- Lowered wall height to create a new route at Research (previously named Charlie)
- Improved movement on stairs at Rock Pool B (previously named East Tunnel)
- Remade collision mesh on all rock props to increase accuracy
- Added new “chumble” models to further dunglify the chunky flumpston areas
- Improved lighting at various parts of the map
- Optimized water material
- Fixed some areas where it was possible to see through walls
- Other minor fixes (Thanks Joaokaka1998)
- Fixed stuck spots
- Fixed various bugs
You can read the complete patch notes over here.
Counter-Strike: Global Offensive is a free-to-play multiplayer-only game that you can download via Steam. It is developed and self-published by Valve.
So what do you think? Are you interested in any of these changes? Are there any other issues that you want the developer to address? Let us know your thoughts in the comments section below.