Coromon: Patch 1.1.0 Adds New Items and Skill Updates

Patch 1.1.0
Patch 1.1.0 Twitter/@CoromonTheGame

The recently released Patch 1.1.0 for Coromon, now available on Nintendo Switch and PC, brought a lot of skill updates and new items.

There are a plethora of items added in Coromon’s latest update, but only a few stand out above the rest. The first is the Zum Fruit that increases your Coromon’s Attack and Special Attack stats after getting hit by a super effective attack from the opponent.

The second notable addition is the Nullifier Rock. This item prevents your Coromon from being affected by weather effects. And the third item worth noting is the Enhancer Gem. As the name implies, this enhances the Trait of the affected Coromon by one stage.

New skills have also been added in Patch 1.1.0. Tail Splash is a new water attack that smacks the target with a powerful splashing tail swing. It’s not overly damaging at only 55 power, but its 100% accuracy ensures that your opponent will get the beating it deserves.

Backstab is another new skill that deserves special mention. That’s because this skill causes extreme bleeding to the enemy Coromon when this attack goes last.

Here’s a rundown of the items and skills added in the latest update:

NEW ITEMS

  • Fari Fruit: Increase Speed after getting hit by a super effective attack.
  • Brume Gem: Prevent getting affected by entry hazards.
  • Pista Stone: The Coromon increases its Attack by 50% but can only use the first skill it uses in each battle.
  • Almo Stone: The Coromon increases its Special Attack by 50% but can only use the first skill it uses in each battle.
  • Peca Stone: The Coromon increases its Special Defense by 50% but can no longer use status skills.
  • Maca Stone: The Coromon increases its [stat.defense] by 50% but can no longer use status Skills.
  • Acor Stone: The Coromon increases its Speed by 50% but can only use the first skill it uses in each battle.
  • Overcharger Gem: The Coromon deals 25% increased damage, but requires 5 more [sp] to use Skills.
  • Kiwano Rock: All attackers making contact suffer from 15% recoil damage.

NEW SKILLS

  • Sandspout, Special Sand, 65pwr, 90acc: Burrow beneath the ground to hit the target from below. Has a 50% chance to make the target Hazy. Added to Decibite, Sanscale lines
  • Sparkle Slam, Physical Electric, 80pwr, 90acc: The user makes its body static and slams into the opponent. Has a 25% chance to Shock the target. Added to Mino, Gauslime line
  • Illusion Burst, Special Normal, 75pwr, 100acc : The Coromon moves so fast that it seems as if illusions attack the opponent. Has a 50% chance to lower Defense by 1 stage. Added to Patterbit, Moffel, Quagoo, Arcta, Toruga, Acie lines
  • Illusion Slice, Special Cut, 100pwr, always hit: The Coromon moves so fast that it seems as if illusions slice the opponent. In normal circumstances this attack will always hit. Added to Patterbit, Moffel, Kryo, Toruga lines
  • Spike Trap, Entry Hazard: Sharp spikes damage any opponent entering the battlefield for 12% of their max hp. Additional spikes stack to deal 18% and then 24% damage. Added to Silquil line

So, what can you say about these new additions in Coromon?

Join the Discussion
Top Stories