It seems that folks at DICE and EA are trying to redeem themselves by launching Update 3 for Battlefield 2042. This update brings much quality of life improvements and bug fixes.
Furthermore, weekly missions will start rolling out next week. Completing each mission will grant XP and finishing all of them will give you a unique cosmetic reward.
In terms of quality of life changes, you will find less clicking required if you want to customize your loadout. Also, more UI elements have been added to help you identify things much easier. For instance, player indicators are now available to show you who you can revive, who is low on health and ammo, and many more.
This update implements several bug fixes to resolve the game’s existing problems, including visual glitching, spawning, and collision issues, to name a few.
Update 3 Highlights
- The Recent Players screen now include everyone from previous matches to allow for easier user reporting
- Improved helicopter animation in level fly-bys during insertion
- Improvements to address an issue where players killed in vehicles would fall beneath level geometry
- Improvements to streaming assets in deploy screen presentation
- Player no longer gets stuck in a zipline/rope after exiting a vehicle after entering it too close to a zipline or rope
- Improved the Collection screens, making them easier to use and clear as to what you’re interacting with
- Added new markers to make your newly unlocked items easier to find
- Improved screen transitions when entering and returning to the Main Menu
- Improved Report a Player flows, specifically around toxicity and cheating reports
- Improved the experience between EOR (End of Round) and the Main Menu
- Improved Matchmaking reliability and reduced instances of Matchmaking failed
- Improved Crossplay invite flows
- Addressed servers getting stuck in unresponsive game states, where rounds fail to properly start
- Introduction of weekly missions, providing set challenges that reward cosmetic unlocks
- Improved overall XP/Rank tracking and reliability
- Improved Mastery rank tracking
- Improved reliability of Player card tracking
- Addressed a variety of visual flickering and stuttering issues
- Improvements to water rendering when Aiming Down Sight (ADS)
- Added sight definition for iron sights to allow correct ADS for the VCAR
- Leaving ADS is now smoother than before on Xbox One and PlayStation 4 consoles
- Addressed multiple graphical issues affecting water reflections
- Made improvements to artifacts affecting DLSS implementation
- Added Server Info for the Pause Menu
- Added support for reporting a server from the Pause Menu
- Added support for server admins to write periodic server messages
You can read the full patch notes on the game’s official website.