Battlefield 2042: Latest Update Brings Massive Changes to Hazard Zone

Season 5: New Dawn EA

Do you enjoy the Hazard Zone game mode in Battlefield 2042? Well, the developers implemented massive changes in the newly released Update 5.1.0. Read on to learn more.

What's New?

Before anything, Hazard Zone is a high-stakes multiplayer game mode in Battlefield 2042 where you and your squad attempt to retrieve data drives scattered all over the map. However, it's not going to be easy because you'll be fighting against other groups of players who have the same objective as you.

That said, the developers made some tweaks to improve the flow and overall gameplay experience. One of the major changes is that Hazard Zone Coins are removed from this game mode, along with the buy phase at the beginning of the round. Instead, you'll now be able to bring your normal loadouts into the Hazard Zone.

On top of that, you're now rewarded XP upon successful extraction. The amount of XP you gain depends on the number of data drives you and your team have collected.

The devs also added a feature called dynamic minimum player requirement. If there's not enough players joining the lobby in time, the player requirement to start a round will automatically be reduced to eight to start the game. This can drastically reduce wait times, so you can get right into the action.

Patch Notes

Battlefield Portal

  • Fixed an issue that caused default attachments on weapons to appear in the Restrictions tab
  • Thermal scopes have now been added to the restrictions tab in Battlefield Portal
  • Fixed an issue that caused multiple attachments to be missing from the restrictions tab
  • Fixed an issue that prevented the 2042 Vault weapons to not show in the 2042 rule editor
  • Fixed an issue that caused Season 4 weapon attachments to not show in the restrictions tab
  • Fixed an issue that allowed the default attachments of the 1942 Sniper Rifles to be disabled in the restrictions tab.

Maps

  • Reclaimed
    • Placed extra environmental cover and VFX to limit the ability for players to look into the spawn of the defending side whilst standing at a hill on D1.
    • Resolved an issue that allowed players to vault through a Guard Post wall near C1.

Hazard Zone

  • Improved the End of Round screen as part of the changes taking place with Hazard Zone.
  • Fixed various issues with the EOR which often would show the mission outcome as "failed" when in reality you extracted just fine.
  • Fixed a variety of issues with HUD elements, particularly in-world icons of drives.
  • The Penguins have infiltrated the barracks of AI Soldiers and ruined the durability of their armor, resulting in reduced health within Hazard Zone. It's fine, they're AI - they'll never notice.
  • Fixed a variety of issues around the Second Chance functionality.

So, what can you say about the Hazard Zone changes in Battlefield 2042 Update 5.1.0?

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