Baldur's Gate 3: Hotfix 16 Implements Graphics and Crash Fixes

Baldur's Gate 3 Hotfix 16
Baldur's Gate 3 Hotfix 16 Steam

Folks at Larian Studios are happy because Baldur’s Gate 3 had its highest concurrent player count when Patch 6 was launched earlier this month. That said, the developers are continually improving the game and that is what Hotfix 16 aims to do.

This update is mainly focused on bringing game and crash fixes, but there are other improvements that you can expect as well.

Those who are using Nvidia graphics cards will be stoked to find that the devs have fixed the bug that may cause a crash when enabling both HDR and DLSS. In addition, the scaling issues of the HDR calibration image when DLSS is enabled have been resolved.

For improvements, Wild Magic: Enchant Weapons will now deal critical damage as intended. Night Walker boots will grant immunity to both Entangled and Ensnare, and Ring of Fire will now work on Fire damage from weapon attacks.

Hotfix 16 Highlights

  • Enabling Screenspace Sub Surface Scattering (SSSS) no longer causes the game to crash
  • Fixed crash when both DLSS and HDR are enabled
  • Bald Duergar are now even balder. Please refer to BG3 as Balder’s Gate from here on out
  • Glut can now jump
  • Fixed scaling issues of the HDR calibration image with DLSS turned on. It now resizes accordingly
  • Improved animations and VFX for some Weapon Actions
  • Lights no longer appear right before starting a cinematic dialogue while the screen is fading
  • The Prepare action tooltip won’t display negative damage
  • You can now end your turn after using Flaming Sphere
  • Made the falling impact damage formula more precise
  • Characters no longer randomly receive 44 bludgeoning damage
  • Withers now always leaves when dismissed
  • A number of small UI issues related to saving and loading have been fixed
  • Canceling interface changes in the Settings menu will now properly revert to the original settings
  • Fixed an AI calculation issue that caused NPCs to pass their turn without doing anything
  • All torches found in Grymforge are now equippable
  • Wild Magic: Enchant Weapons properly deal critical damage
  • Active rolls are now properly centered on 16:10 resolution screens

Do keep in mind that the game is still in early access, so if you happen to experience anything out of the ordinary, report it immediately so that the developers can fix the issue.

Baldur’s Gate 3 Hotfix 16 is now available on PC.

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