Assassin’s Creed Valhalla TU 1.3.0 Brings Sigrblot Festival, Level Scaling, New Skills, and More

Title Update 1.3.0
Title Update 1.3.0 Ubisoft

Assassin’s Creed Valhalla post-launch support has been pretty good. The developer, Ubisoft, just released a major update today that adds quite a lot of content. Some existing content has been tweaked as well. Title Update 1.3.0 has also added support for the upcoming The Siege of Paris expansion pack, which will release on August 12. You will need to download a new update on the same date though.

The size of the update, along with their respective platform, is mentioned below:

  • Xbox Series X|S: 23.79 GB
  • Xbox One: 17.72 GB
  • PlayStation 5: 6.85 GB
  • PlayStation 4: 15.3 to 24.5 GB (depending on region)
  • PC: 20.4 to 31.37 GB (main game–season pass)

A new festival is here. Sigrblot Festival will go live on July 29 and will end on August 19. Participating in the festival will grant players exclusive rewards, including the previously announced one-handed sword. There are some requirements that you will have to fulfill to participate, which are mentioned below along with the highlights of the update.

Sigrblot Festival
  • Players must reach England and complete one of the first two narrative arcs (Grantebridgescire OR Ledecestrescire) and be at least Settlement Level 2 to participate in the Sigrblot Festival.
Level Scaling
  • We added a new menu option to the game to adjust NPC levels to your liking. You may choose from the following options:
    • Off: Scaling is turned off; enemies appear exactly as prescribed in the region description.
    • Default: Lower enemies are brought up to 50 power levels under the player’s level (How the game is intended to be played).
    • ConstantL Enemies will be at least at the same power level as the player.
    • Harder: Enemies will be 30+ power levels above the player.
    • Nightmarish: Enemies will be 60+ power levels above the player.
  • Note: Boss encounters and game modes will not be impacted by this as they have their own intended difficulty settings.
Skill Tree Update
  • The Skill Tree has improved visibility for new skills added throughout the post-launch.
  • We’ve added an option that will auto-acquire all the skill nodes required to reach the currently highlighted node (if you have enough skill points available).
New Skills
  • Light Fingered: Eivor will now automatically pick up nearby loot with a quick flick of the wrist (without having to press the interact button).
  • Thrill of War: Gain adrenaline as long as you remain in conflict.
  • Heidrun Slam: Press R2 while sprinting to knock enemies back with a powerful knee slam.
  • Idunn's Heart: Passively regenerate recent health loss after a short delay.
  • Survival Instinct: When at less than a third of health, hold -> for partial healing (Exchange adrenaline for health).
  • Wolf Warrior: Your damage increases the lower your health is.

You can read the complete patch notes from the official site.

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