World of Warcraft: Additional Druid Changes Applied in PvP

World of Warcraft Blizzard

PvP balancing adjustments are coming to World of Warcraft in the upcoming weekly server restart. Despite the nerfs in a previous update, it looks like Balance Druids are still overpowering in PvP. Because of this, Blizzard is nerfing a couple of Druid PvP talents.

Owlkin Adept is a Druid PvP talent in World of Warcraft that reduces the cast time of Cyclone and Entangling Roots. According to the developers, Balance Druids were able to cast these abilities pretty quickly, leaving enemies with little to no time to react. To address this, the reduced cast time bonus provided by Owlkin Adept is reduced from 20% to 15%.

Solar Beam is another Balance Druid talent that is pretty overpowering in PvP. When cast, the Druid summons a beam of solar light over an enemy's target location, interrupting the target and silencing all enemies within the beam's area of effect. To give enemies a fighting chance, Solar Beam's duration is reduced from eight seconds to six in PvP.

Here are the other PvP balancing adjustments that players can expect after the weekly reset:

Druid

  • Restoration
    • Reactive Resin's snare duration increased to 8 seconds (was 5 seconds).
    • Verdant Infusion now extends heal over time effects by 4 seconds (was 8 seconds) in PvP Combat.
    • Master Shapeshifter now refunds 2500 mana from Ironfur (was 1,250 mana), 3,500 mana from Wrath/ Starfire/ Starsurge (was 2,000 mana), and 10,000 mana from spending 5 combo points in Cat Form (was 5,000 mana) at level 70.

Monk

  • Mistweaver
    • Enveloping Mist healing increased by 12% in PvP Combat (was 5%).

Priest

  • Catharsis now stores 15% of damage taken (was 20%) and the stored amount cannot exceed 12% of the Priest's maximum health (was 15%).
  • Discipline
    • All damage is now increased by 10% in PvP Combat.
    • Atonement healing is now increased by 70% in PvP Combat (was 50%).
  • Shadow
    • Unfurling Darkness now deals 25% reduced damage in PvP Combat.

Rogue

  • Subtlety
    • Secret Technique damage now reduced by 40% in PvP Combat (was 33%).
    • Thief's Bargain (PvP Talent) damage penalty increased to 10% (was 6%).

Shaman

  • Elemental
    • Earth Shield healing is now reduced by 40% in PvP combat (was 30%).
    • Healing Surge healing is now increased by 20% in PvP combat.
  • Enhancement
    • Earth Shield healing is now reduced by 40% in PvP combat (was 30%).
    • Healing Surge healing is now increased by 4% in PvP combat (was reduced by 13%).
  • Restoration
    • Earth Shield healing is now reduced by 15% in PvP combat.
    • Healing Surge healing is now increased by 27% in PvP combat (was 6%).
    • Healing Wave healing is now increased by 56% in PvP combat (was 30%).
    • Water Shield's melee attack mana refund is now 20% effective in PvP Combat (was 50%).
    • Water Shield now regenerates 75% more mana from its passive effect in PvP Combat.

Warlock

  • Mortal Coil healing is now 50% effective in PvP Combat.
  • Soul Link's shared damage with the Warlock's pet is now 50% effective in PvP Combat.
  • Profane Bargain's increase to the effectiveness of Soul Link at low health is now 40% effective in PvP Combat.

So, do you agree with the new Balance Druid nerfs for PvP?

World of Warcraft June 26 Hotfix is available on PC.

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