World War Z Update 1.15 Adds New Missions And Weapons

  • Playstation 4
  • Windows
  • Xbox One
  • Action
  • Shooter
  • Survival
World War Z

World War Z just received a massive patch that adds new content and features in the game. The patch is now live on every platform. The size of the updates varies depending on what you use to play games. Its 16 GB on PS4 and Xbox One, whereas the PC version is only 7 GB. The update also adds cross-play support into the game. From now on, PC and Xbox One players can play together, and PS4 will also join the cross-play party soon.

Roadmap FOCUS

A new mission and multiple weapons have been added to the game. The War Heroes DLC skin pack can now be purchased. That’s not all though, as developers also promised that more content like a new location, three missions, and a new character will also come in the future. The exact date for all this new content is not known at the moment.

World War Z also went through some tweaks. Hard difficulty in horde mode is now slightly easier and normal difficulty is a lot easier. From now on, only ten auto turrets can be placed at a time and maximum ammo in each turret has been increased. Some minor gameplay and UI bugs have been fixed along with several crash issues. Complete patch notes for the update are mentioned on the official site or below.

World War Z Update 1.15 Patch Notes

New Features

  • Added Virus Sample functionality in Campaign
    • AI Director will randomly spawn containers with Virus Sample that players can pick up
    • Virus samples can spawn from Bombers that are taken down without them exploding.
    • The containers are fragile and they will begin to apply negative effects to players as they break.
    • If players will manage to finish the mission with containers intact, they will get increased rewards
    • AI Director can spawn several Virus Samples, Bomber will also drop them
  • Added four new weapon variants with unique perks
    • Pistol - Increased penetration and damage vs special zombies.
    • Machine Pistol - Full auto variant, reloads primary weapon after a special zombie kill.
    • Classic Battle Rifle - Semi auto variant, no penetration but deals a lot of damage.
    • Battle Rifle - Full auto variant.
    • Thumper Grenade Launcher - Incendiary grenades.
  • War Heroes character skin pack (included for Season Pass owners)

Horde Mode

  • Slightly reduced difficulty in Hard mode
  • Significantly reduced difficulty in Normal mode
    • Less Special Zombies will spawn in Normal mode
    • Increased preparation timer between waves by 20% in Normal mode
    • Supply points rewards will begin to scale down later in Normal mode
    • Added significantly more random pickups in Normal mode
  • Increased Auto Turret maximum ammo
  • Capped by 10 the amount of Auto Turrets that could be placed simultaneously
  • Fixed one of the shops not spawning items
  • Reduced the amount of ammo secondary weapons drain from ammo boxes by 50%
  • Reduced ammo crate cost from 100 to 70
  • Significantly increased both XP and currency rewards


  • Tweaked Extreme difficulty settings to restore pre-patch balance (it was changed to support crossplay)
  • AI Director will spawn less secondary weapon pickups


  • Reworked Bomber drop, he will spawn better Primary and Heavy weapons when killed


  • Fixed several issues with perks stacking


  • Minor UI and localization fixes


  • Fixed several gameplay crashes


  • Fixed some gameplay bugs that were causing inability to progress in levels
  • Fixed issue that allowed players to clip through geometry in some places

PC Specific Fixes

  • Added crossplay between Xbox in PvE
World War Z
World War Z Review: Great Potential Tainted By Mediocre Online Service
Underneath the connectivity issues and game-breaking bugs is a solid third-person zombie shooter in the vein of the classic Left 4 Dead series.
  • -Solid and weighty gunplay with a huge variety of guns
  • -Amazing game and level design
  • -Good replayability
  • -A stand-out co-op game, whenever the online works
  • -Bad connectivity issues in a primarily multiplayer game
  • -Presence of some game-breaking bugs
  • -Relatively small content size (unless updated)
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