Warhammer: Vermintide 2 Patch 4.3.0.6 Brings Several Bug and Crash Fixes

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Warhammer: Vermintide 2 developer, Fatshark, released a new hotfix to address several known issues.

The hotfix resolved many random crashing issues that should stabilize the game. The Old Haunts adventure received several fixes for bugs including the issue where bots wouldn’t assist downed players and the issue where players could get stuck.

Warhammer: Vermintide 2  Patch 4.3.0.6

  • Fixed various miscellaneous crashes.
  • Fixed some issues where Skaven spawners weren't functioning as expected.
  • Blueprint illusions for Forgotten Relic weapons should now be named correctly.
  • Made Blessing of Isha trigger when an assassin, Life Leach or Packmaster grabs the last player
  • Allowed Shade to gain crit-buff from ultimate even when hidden from stealth on backstabs.
  • Engineer proc-ing extra shot will no longer consume extra ability power.
  • Mask of the Shadow-Slayer hood now shows Kerillian's neck as expected, instead of a void.
  • Naggarond Backstabber no longer has a green emissive on certain settings.
  • Re-introduced the Winds of Magic soundtrack for players playing Weaves.
  • Chaos Wastes - Engineer pricing extra shot will no longer consume extra ability power.
  • Chaos Wastes - Fixed talent boons not being granted properly in map shrines.
  • Chaos Wastes - It's now possible to rebind the Chaos Wastes inventory key.
  • Chaos Wastes - Bardin's Cog Hammer now benefits from being eligible for the correct traits in the Chaos Wastes.
  • Chaos Wastes - Reduced bot damage to 30% for the Bolt of Change to avoid bots getting killed too easily.
  • Chaos Wastes - Made Blessing of Isha trigger when an assassin, Life Leach or Packmaster grabs the last player.
  • Chaos Wastes - Sorcerors will no longer spawn in Khorne arena events.
  • Chaos Wastes - Bel'sha'ziier's Mine - Fixed some floating items and stuck enemy/bot spots and some spots where players could get stuck.
  • Chaos Wastes - Bel'sha'ziier's Mine - Fixed an issue where the end event could be considered finished before being truly finished.
  • Chaos Wastes - Bel'sha'ziier's Mine - Added a fail-safe to avoid soft locking the events in case a player disconnects whilst holding an event barrel. If such happens, a new barrel will spawn after a period of time.
  • Chaos Wastes - Holseher'sTower - Fixed various performance/vista issues.
  • Chaos Wastes - Holseher'sTower - Fixed some squiffy hang ledges, out-of-bounds areas, floating items, and stuck enemy/bot spots.
  • Chaos Wastes - Arena of Determination - Fixed various performance/vista issues.
  • Adventure - Old Haunts - Fixed an issue where players further in the map would spawn back at the Church.
  • Adventure - Old Haunts - Fixed a spot where enemies could climb through the floor gate before it had opened.

You can read more about the update here.

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