Valheim Update 0.148.6 Now Live, Complete Patch Notes Here

Two weeks after hitting Early Access on Steam, Viking-themed Survival game Valheim hits two million copies sold.
Two weeks after hitting Early Access on Steam, Viking-themed Survival game Valheim hits two million copies sold. Iron Gate AB

Valheim latest update, Patch 0.148.6, just went live today. The update is focused heavily on gameplay changes and bug fixes. It was supposed to come a few days early but the developer was waiting for the Steam Socket API update. So, the developer recommends that you make sure that Steam is also updated to the latest version. You can check it by going to Steam > Menu > Help > About Steam. The patch requires the March 22, 2021 version of Steam.

Update 0.148.6 Patch Notes

  • Campfire, bonfire, and hearth take damage when dealing damage.
  • Reinforced chest inventory space increased to 6x4.
  • All boss drops can now float on water.
  • Sunken crypt entrance tweaked to stop tombstones from getting stuck.
  • Fixed rotation of Wood tower shield on item stands.
  • Deathsquito and Drake trophy drop rate increased.
  • One- and Two-Star creature HP fix.
  • Night-spawning wolves should be easier to tame now. Should stop trying to run away and despawn after starting to tame.
  • Harpoon does not work on bosses anymore.
  • In-game console disabled by default. Add launch argument "-console" to enable.
  • The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
  • Improved enemy projectile reaction system.
  • Battleax tweaks - hits multiple enemies easier.
  • Player knockback force is affected by equipment speed modifiers. For example, heavy gear will reduce the knockback from enemies.
  • Blackforest stone tower tweaks.
  • Ward system fixes. You can no longer place a new ward where an enemy ward overlaps.
  • Comfort calculation fixed.
  • "Failed to connect" error message fixed.
  • Serpent trophy stack fix.
  • Missing Moder spawn location in some worlds fixed
    • For existing worlds, "genloc" command needs to be run manually in a local game with dev commands enabled to generate new locations. This is only needed if your specific world has this issue, which is not very common.
  • Megingjord item-collider fix.
  • Added a slight use-delay on Hammer, Hoe, and Cultivator.
  • Hammer remove auto-repeat added.
  • Better network bandwidth handling. It should work better on low bandwidth connections and also use higher data rates if possible.
  • Dolmen location fixes. Stop top stone from falling for no reason.
  • Fixed removing an item from item-stand not always syncing item stats.
  • Server list refresh button can be pressed before the entire list has been downloaded.
  • Better bad connection detection.
  • Fixed issue causing server to send more data the longer a client was connected.
  • Localization updates.

Check out the patch notes on the official site as well.

Join the Discussion
Top Stories