Reported Bugs In World Of Warcraft Classic Are Actually Game Features

World of Warcraft Classic
World of Warcraft Classic Blizzard

When Blizzard first announced release of World of Warcraft Classic, it brought about excitement in the MMO community. For the older players, WoW Classic serves as a possible nostalgic trip as the game is a recreation of the original World of Warcraft launched in 2006. This was a simpler time for many players who had yet to experience the impact of expansions. For the new players, it provides an opportunity to experience what the older players were always talking about.

World of Warcraft Classic is currently in the beta testing phase and it is expected that issues are sure to arise ahead of the full launch. Indeed, players are already reporting a number of bugs that have been affecting their gameplay. One alleged bug, for example, has players saying that the spawn rates of creatures appears to be lower. Then there are Tauren hitboxes.

The problem? These are not bugs, but features of the original game.

This has prompted Blizzard to release a list of WoW Classic gamepay features that are not actually bugs:

  • Tauren’s hitboxes and their melee reach is slightly larger than other races.
  • Being critically struck while using /sit to sit does not cause abilities like Enrage, Blood Craze, and Reckoning to activate.
  • Using the “Automatic Quest Tracking” option does not auto-track newly accepted quests. (It instead will start to track an existing quest once progress towards an objective is started.)
  • Warrior health Regeneration is working at the expected rate.
  • Quests objectives and points of interests are not tracked on the map or minimap.
  • Completed quests are marked on the minimap with a dot. (and not a “?”)
  • Feared players and NPCs run fast.
  • Standing on top of other players while facing away allows spells and attacks to be used.
  • Creature respawn rates are much slower than in Battle for Azeroth.
  • NPCs that offer multiple quests may inconsistently display them as a dot or a “!” on the available quests list. They were inconsistent in 1.12, and Blizzard has reproduced the exact inconsistency they had back then.
  • Quests that are too low level for do not show up as a “!” in the game world.
  • Available quests do not display a “!” on the minimap.
  • On level up, the message: “Your skill in Protection increased to 15” was added in 1.12.1, and we’re intending to keep that.
  • You are unable to Polymorph enemy targets that are tapped by players with whom you are not grouped.

To keep players updated, Blizzard has released a list of actual bugs that the development team is currently looking into. Blizzard said that the "list is not a complete depiction of what we’re aware of, but a sampling of issues we believe players may encounter with some regularity."

The list of known issues include:

  • Classes and Combat:
    • Activating Raptor Strike while Auto Shot is toggled on does not cause the hunter to begin to Auto Attack in melee
    • Hunter pets do not auto-cast Dash or Dive when engaging their targets
    • Hunter pets may not immediately return to your side upon entering passive mode
    • Many talents are currently missing their requirements text
  • User Interface:
    • Attempting to sign into Twitter through the interface option crashes the client
    • World map path indicators during transport loading screens may be inaccurate
    • Items with randomly generated stats will display the Random Enchantment tag in the loot window and chat tooltips when being looted
  • Creatures and NPCs:
    • Some creatures in the game world are missing textures
  • Environments:
    • There is a strip of missing water in the Mosshide Fen area of the Wetlands
  • Dungeons:
    • There is no water present in the Ironclad Cove area of the Deadmines dungeon

World of Warcraft Classic is scheduled to be released in August of this year.

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