Rainbow Six Siege Y7S2 Vector Glare Patch Notes Addendum Revealed

Rainbow Six Siege
Rainbow Six Siege Ubisoft

Tom Clancy’s Rainbow Six Siege continues to get bigger and better. The developer has released another season today, Y7S2 Operation Vector Glare, now available on all platforms. The update size ranges from 4 to 5 GB, depending on the platform. This is the patch notes addendum, which contain extra info, and we have mentioned a portion of it below.

TWEAKS AND IMPROVEMENTS
MATCH OUTCOME
  • We are reintroducing the previous result texts and adding small visual tweaks to the match outcome screen.
ANTI-CHEAT
  • Reenabling validations on the game server to prevent cheater from shooting through ballistic shields.
BUG FIXES
GAMEPLAY
  • FIXED – The defuser doesn't automatically drop when the Operator carrying it is downed.
  • FIXED – Melee hits do not register on a shield that is clipping through a surface.
  • FIXED – The interaction between Sens' R.O.U. Projector System and Aruni's Surya Gates causes the game to crash.
  • FIXED – Vigil's ERC7 activation sound can be heard from anywhere on the Map by the Attackers' drones.
  • FIXED – Defuser disappears if the player who has it crashes during the droning phase.
  • FIXED – Various destruction and clipping issues.
  • FIXED – Blood splatters are not being displayed when shooting an enemy with M249, SR-25, and DP27.
  • FIXED – Wamai MAG-NET can catch attacker gadgets that have already stuck.
  • FIXED – Attackers can fall off the roof by interrupting the rappel animation.
  • FIXED – The planted bomb sound effect is missing for some players after the defuser is dropped in a site and then planted in the other site.
  • FIXED – Player can get stuck in their drone when preparation phase ends.
  • FIXED – VFX for camera switch will show when another player switches to a camera you are on.
  • FIXED – Normal cameras can scan (red ping) enemies through Sens' Light Screen without seeing them.
  • FIXED – Operators can discover the game mode objective through Sens' Light Screen without seeing them.
  • FIXED – Sens' Light Screen is invisible to players reconnecting to the game if it was deployed before the reconnection.
  • FIXED – AI in PVE Lonewolf Ignores Sens' Light Screen.
  • FIXED – Defenders see the R.O.U. Projectors as friendly gadgets when using the Smart Ping on the Light Screen.
  • FIXED – VFX for camera switch will show when another player switches to a camera you are on.
  • LEVEL DESIGN
  • FIXED – Multiple LOD issues on Emerald Plains map.
  • FIXED – Various collision issues on Emerald Plains map.
  • FIXED – Multiple LOD issues on Close Quarter map.
  • FIXED – Multiple LOD issues on Shooting Range game mode.
  • FIXED – Multiple LOD issues on various maps.

You can read the complete patch notes addendum on Steam .

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