Path of Exile: Improvements to Texture System and More Implemented in Patch 3.18.1c

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The action RPG Path of Exile received Patch 3.18.1c, which brought general improvements to the game.

The memory usage and performance of Path of Exile’s texture system are improved, meaning that the game is now more effective in utilizing system resources.

Some general improvements have been implemented in Patch 3.18.1c as well. For instance, the job level requirement for Heist Contracts and Blueprints is now highlighted in red if you do not meet the requisite conditions. Furthermore, you can now rebind the Atlas Skill Tree to a different key in the options menu.

Changelog

  • General Improvements and Changes
    • The radius of Ground Effects from Map modifiers is no longer affected by increases and reductions to Map modifier effect.
    • Added audio for Burning, Chilled and Shocked Ground Effects.
    • Improved the audio of the Shocked Ground trail left by Monsters with the Storm Strider modifier.
    • Updated the description on the Map modifier that causes Monsters to have a chance to remove Power, Frenzy, and Endurance Charges on Hit, as it can also remove any type of Charge on Hit (such as Inspiration or Void Charges).
    • Updated the description on the Supreme Ego Keystone Passive Skill to clarify the "more Mana Reservation" only applies to Aura Skills, rather than all Skills.
  • Controller Support Improvements and Fixes
    • Improved the targeting range of Animate Weapon in Controller input mode.
    • Fixed a bug where it was possible to open the Harvest Crafting interface when in combat in Controller input mode.
    • Fixed a client crash that could occur when using Controller input mode.
  • Bug Fixes
    • Fixed a bug where Power, Frenzy, and Endurance Charges sometimes did not update their visuals when equipping an Item or Microtransaction that provided an Alternate Charges Skin.
    • Fixed a bug where in the Uber Shaper and Uber-Uber Elder Boss Fights, The Shaper's Ultimate Chaos (bullet hell) skill could have more projectiles than expected.
    • Fixed a bug that caused character dialogue to be played at incorrect times (such as when first logging in), and dialogue from unique items such as Oni-Goroshi and Jack, The Ax to not play.
    • Fixed a bug where Hexproof Enemies could sometimes be unaffected by Curses that affect Hexproof Enemies.
    • Fixed a bug that caused projectile avoidance to only be checked once for some skills, such as The Searing Exarch's rolling meteor skill, and not throughout the skill (so if you avoided or were hit by the first damage instance of the skill, you'd avoid or be hit by all of them).
    • Fixed a few cases where some sounds could be unaffected by the volume slider.

Path of Exile Patch 3.18.1c is available on PC.

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