Nomad Patch Notes: Engine Update, New Balancing Changes

 New Update for Nomad
New Update for Nomad steam2

Diminished Studios, the developer of sandbox survival game Nomad, recently released a new update which improves the game's engine. This new engine update will show some increases in performance and when loading up, Nomad will now start up with the highest screen resolution instead of the lowest. The balancing changes include cigar damage increasing from 5% to 10% and also increasing the spawn rate of zombies from 30% to 60% at night.

It should also be noted that all Nomad servers were wiped with the addition of this update.

Nomad Patch Notes

You can find the patch notes below:

Bug Fixes

  • Fixed a bug that caused items not to delete on sleepers
  • Fixed a bug that caused some players not to load properly into a server
  • Fixed material missing on Spoiled Milk
  • Fixed a bug that caused the compass not to work in vehicles


  • Updated Unity to the latest 2020 release, should see some performance increases
  • Nomad will now load the highest screen resolution on default load up instead of the lowest available resolution


  • Moon position will now always be opposite to the sun's position


  • Spawning Zombies around players now have a 60% chance at night to happen every hour, up from 30%
  • Torchlight in FPS view now matches the third person view for range and intensity
  • Cigar now increases damage by 10%, up from 5%
  • Legendary Weapons chance from Saleh the Gambler increased to 9% find, up from 7%
  • Increased the distance of which base elements turn on while in build mode by 100%
  • You can no longer fast enter and exit vehicles
  • Compass update interval increased resulting in more snappy movement


  • Server documentation updated
Join the Discussion
Top Stories