No Man's Sky Frontiers: Patch 3.67 Introduces More Bug and Crash Fixes

No Man's Sky Frontiers
No Man's Sky: Frontiers Hello Games

Even five years after its launch, developer Hello Games continues to improve No Man’s Sky by adding new content, improvements, and bug fixes. Patch 3.67 is a minor one but it does fix more crashes and problems that were reported by the community.

What’s New?

While the game is more polished now than ever, you might still experience some crashes from time to time.

The developers have fixed a networking crash for those who are playing the game on Xbox consoles. Further, they’ve also fixed instances of rare crashes that may occur during settlement placement and when you are in the game mode selection.

It is a known fact that glitches are plenty in No Man’s Sky, but this update has fixed a number of them. For example, it fixed a glitch with door animations on timber parts and also with cuboid room foundations.

In Patch 3.66 , the devs have introduced some optimizations for the base part rendering and particle rendering systems. In the latest patch, they’ve introduced another set of optimizations. This time to the base and settlement rendering.

Patch Notes

  • Settlement NPCs now have appropriate thoughts while under attack by Sentinels or fleeing a storm
  • The settlement mission now gives more information about when the next decision may occur
  • Fixed an issue that could cause Sentinel attacks on settlements to be immediately canceled without spawning any Sentinels
  • Fixed an issue that could prevent players from being given additional judgments if they claimed a new settlement whilst their previous settlement had a building currently under construction
  • Fixed an issue that could cause some base and settlement parts to lose their collision
  • Fixed a number of snapping issues with cuboid rooms that could cause them to become blocked when used in a multi-story building
  • Fixed a number of glitches with cuboid room foundations
  • Fixed a glitch with door animations on timber parts
  • Fixed a number of issues affecting ramp snapping
  • Fixed an issue that prevented fireworks from syncing in multiplayer
  • Fixed an issue that prevent the Wheel of Hirk firework from spinning correctly
  • Introduced an optimization to base and settlement rendering
  • Fixed an issue that could prevent players from starting a new game if their most recent save was from an incompatible version
  • Fixed a rare issue that could prevent some players from loading their saves
  • Fixed a rare crash related to the game mode selection
  • Fixed a rare crash related to mission notifications
  • Fixed a rare crash related to settlement placement
  • Fixed a networking crash on Xbox

No Man’s Sky: Frontiers Patch 3.67 is now available on PS4, PS5, Xbox One, Xbox Series X/S, and PC.

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