No Man’s Sky: Fractal Update 4.13 Resolves Non-functional Settings and VR Issues

Update 4.13
Update 4.13 Twitter/@NoMansSky

No Man’s Sky: Fractal update was massive and brought plenty of new and exciting changes, including the VR overhaul and improved motion controls. With so many changes, bugs were bound to slip through the cracks. Fortunately, folks at Hello Games are always ready to resolve any issues that may arise, which is why they launched Update 4.13.

This patch resolved a ton of issues on all platforms. For instance, there was a bug that caused a number of options to appear in non-relevant configurations. Obviously, these settings have no functional effect, hence, rectified in Update 4.13.

Problems that occurred when using VR were also addressed. For example, the minor hiccup when using the Analysis Visor in VR got fixed.

Patch Notes

  • Fixed an issue that caused incorrect options settings to be saved out for currently non-applicable options.
  • Fixed an issue that caused the “speech to text” options text being very slightly smaller than the other Network options.
  • Fixed an issue that caused an incorrect “Go Back” text prompt to appear on the save select screen after adjusting options.
  • An extra level of control has been added to the Hold-to-Confirm option setting, allowing players to disable hold-to-confirm for most interactions but keeping this for destructive actions.
  • Fixed an issue that caused inventory slot highlights to render on top of popups.
  • Fixed an issue that caused text on the starship’s main screen to be cropped incorrectly.
  • Fixed an issue that caused the Sprint/Scan option to have the wrong description after applying a change.
  • Fixed an issue that caused refiner contents to be lost when warping out of a freighter.
  • Fixed a number of rendering issues with planetary objects.
  • Fixed a number of issues that could case exocraft first-person cameras to break.
  • Fixed a rare issue that could cause a debug button to appear on the frontend.
  • Fixed an issue that could cause base screenshots to fail to render correctly.
  • Fixed an issue that prevented the swap sprint/scan option from working when using VR controls.
  • Fixed an issue that incorrectly attached the personal forcefield to the hands when using a DualShock4 to control PSVR.
  • Fixed an issue that allowed players to see the VR pointer helper for other players while they were base building.
  • Fixed an issue that caused the VR wrist menu projector to be too loud.
  • Fixed an issue that caused galaxy map UI messages to be displayed in an incorrect position in VR.
  • Fixed an issue that affected particle rendering in VR.

The full patch notes can be found on the official site.

No Man’s Sky: Fractal Update 4.13 is now available on PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC.

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