No Man's Sky Companions Patch 3.22 Companion Changes, Bug Fixes, and More

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No Man's Sky developer Hello Games released a new update that fixes tons of bugs, especially those related to game crashes. One such fix was done on an issue in multiplayer where the game crashes when loading creatures or companions texture. The update fixed other issues as well, such as a GPU crash on PS5 and various crashes related to terrain rendering.

This update also improved companions by optimizing other player's companions so they will no longer collide with you in multiplayer. The developers tweaked as well the companions to correctly defend their owners when attacked by a dangerous creature.

No Man's Sky Next-Generation Patch 3.22

Patch Notes

  • Fixed a crash that could occur when loading creature or companion textures in multiplayer.
  • Fixed a crash that could occur when renaming a companion on Xbox.
  • Fixed an issue that could cause the wrong companion to be renamed when renaming a companion.
  • Fixed an issue that prevented personal items such as ships/freighters/Multi-Tools and companions from being renamed on PlayStation 5.
  • Other player’s companions will no longer collide with you in multiplayer.
  • All companions now correctly defend their owner when attacked by a hostile creature.
  • Fixed an issue that prevents creatures from being harvested by the Livestock Unit.
  • Fixed an issue that could cause robotic companions to eat pellets rather than ion batteries.
  • Fixed an issue that caused companion species to be listed incorrectly when viewed in the Companion Manager.
  • Fixed an issue that caused the hostile aliens found inside derelict freighters to immediately despawn.
  • Fixed an issue that caused your own companion’s information to be displayed when viewing another player’s companion through the Analysis Visor.
  • Fixed an issue that could cause companion eggs received from Xbox players to fail to hatch.
  • Fixed an issue that could cause an overly dramatic camera shake to occur when the sandworm is spawned.
  • The Living Ship can now be repaired without needing advanced bait.
  • Fixed an issue that could occur when rendering trails in VR.
  • Fixed an issue with cloud rendering when taking screenshots in VR.
  • Fixed a texture rendering issue.
  • Fixed a rare crash that could occur when viewing creatures on the Discovery Page.
  • Fixed a PC-specific memory leak that could occur when alt-tabbing or changing resolution.
  • Fixed a PlayStation 5 specific GPU crash.
  • Fixed several crashes related to terrain rendering.

You can read more about the update here.

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