Mobile Legends: Bang Bang Beta Patch 1.7.52 Buffs Fanny and Edith

Beta Patch 1.7.52
Beta Patch 1.7.52 Twitter/@MobileLegendsOL

Fanny is not in a good spot in Mobile Legends: Bang Bang lately due to changes made in a previous update. Developer Moonton Studios agrees that she may have been hit too hard, which is why her survivability is buffed up a bit in the latest beta update.

Beta Patch 1.7.52 improves Fanny’s HP growth from 131 to 141 HP per level. This may seem insignificant but any positive changes to her survivability are worth it.

This update buffs Edith as well and can now clear minions in lanes more effectively than before. That’s because the Chain Lightning triggered by her passive now deals scaling damage from 110% up to 250% to minions, instead of just the flat 180%.

Additionally, her ultimate skill called Primal Wrath has received significant improvements. First, her attack speed after she boards her trusty mech Phylax is increased from 25% - 150% to 50% - 150%. Moreover, her lifesteal has increased slightly to 10% - 30% (from 5% to 30%). Base shield now also scales with Rage, so keeping her Rage up boosts her Transformation Shield even more, making her incredibly tanky.

Here are the other changes implemented:

HERO ADJUSTMENTS
Minsitthar
  • [Skill 2] (↓)
  • Initial Attack Speed lowered, now relies more on Attack Speed equipment.
  • [Other]
  • Lane: Roamer/EXP Lane > EXP Lane/Roamer
  • Reset recommended builds. Two Attack Speed equipment is optimal.
Arlott
  • [Skill 2] (↓)
  • Base Damage: 185-360 > 160-360
Yve
  • [Skill 2] (↓)
  • Initial Slow Effect: 50% > 25% (Final Slow Effect remains at 75%)
  • [Ultimate] (↓)
  • Cooldown: 50-40s > 65-55s
Valentina
  • We want to give Valentina's opponents enough time to react to her Ultimate.
  • [Ultimate] (↓)
  • Cooldown: 55s > 70-60s
Hayabusa
  • Hayabusa is overperforming in this version, so we're slightly reducing his early to mid game damage.
  • [Skill 1] (↓)
  • Base Damage: 170-270 > 150-250
Kagura
  • Optimized Kagura's wall interaction. She can now pass through walls more easily using Seimei Umbrella.
Gloo
  • [Skill 1] (↓)
  • Slam Damage: 200-300 > 100-250
  • HP Regen from Goo: 3% > 1.5% to 3%
Natan
  • [Passive] (↑)
    • Base Damage: 20 > 50
    • Lifesteal Ratio:50% > 100%
    • Spell Vamp Ratio: 30% > 50%
  • [Ultimate] (↑)
    • Cooldown: 42-30s > 38-28s
  • [Other]
    • Updated recommended builds. (Magic Power equipment is now more beneficial than Physical Crit.)
Hanabi
  • [Passive] (↑)
  • Basic Attack Lifesteal Ratio: 80% > 100%
  • [Skill 2] (↑)
  • Projectile velocity slightly increased.
  • [Ultimate] (↑)
  • Projectile velocity greatly increased.
Karrie
  • [Passive] (↓)
  • Damage: 8% to 12% of target's Max HP > 8% of target's Max HP
  • [Ultimate] (↓)
  • Basic Attack Damage: 65%-75% Total Physical Attack > 60%-70% Total Physical Attack
  • Basic Attack's Attack Effect: 65%-75% > 60%-70%

Have you played Fanny recently in Mobile Legends? How does she perform after the recent changes? Do you think Moonton needs to buff her up a bit more?

Mobile Legends: Bang Bang Beta Patch 1.7.52 is available on Android and iOS.

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