Mobile Legends: Bang Bang Alice Receives Major Changes in Beta Patch 1.7.16

Beta Patch 1.7.16
Beta Patch 1.7.16 Twitter/@MobileLegendsOL

Developer Moonton Studios launched another beta update for Mobile Legends: Bang Bang on the game’s advanced server. Beta Patch 1.7.16 implements major changes to Alice that put more emphasis on her role as a tanky mage.

For Alice’s stats, her HP growth is reduced to 169, and her mana growth is down to zero. This is to make way for the changes made to her passive, Blood Ancestry.

The original effect where Blood Ancestry restores 50 mana upon absorbing an orb has been removed in favor of a new effect. Now, two blood orbs will appear when an enemy hero dies nearby. Alice can absorb the orbs, and each one permanently increases her max mana by 20. Furthermore, she gains increased mana regeneration for every 12 orbs she has absorbed.

It is also important to note that Alice will now greatly benefit from items that enhance mana and durability.

Beta Patch 1.7.16 for Mobile Legends: Bang Bang implements some item adjustments as well. The trigger condition for Athena’s Shield is changed. Now, it will work five seconds after leaving combat instead of 10. On top of that, the damage boost provided by Glowing Wand is reduced to just 2-4.

Here are the other balancing changes implemented in this update:

HERO ADJUSTMENTS
Joy
  • Skill 1
    • Damage bonus increased to 120% Magic Power
    • Cooldown reduced to 4 seconds
    • Duration reduced to 1.2 seconds
Lesley
  • Base attack increased to 140
  • Attack growth reduced to 7
  • Attack Speed Ratio reduced to 80%
Gusion
  • Passive
    • Damage per stack reduced to 4% of the target’s lost HP
    • HP Regen reduced to 50 per stack +25% Magic Power (up to 4 stacks)
    • Fixed an issue where enhanced Basic Attack can't be triggered in certain situations.
Beatrix
  • Passive
    • Slightly reduced initial reload time of all weapons
  • Basic Attack
    • Renner (Sniper Rifle): Physical Attack reduced to 365-400%
    • Wesker (Shotgun): Physical Attack increased to 150-220%; successive damage reduced to 25%
  • Ultimate
    • Wesker (Shotgun): Damage calculation changed to 350-550 + 130% Physical Attack; successive bullet damage reduced to 75%, 50%, 25% (then remaining ones at 25%)
  • Special Skill
    • Reload time reduced to 3 seconds
Faramis
  • Skill 1
    • Cooldown increased to 18 seconds
    • Reverted to the Official Server version
  • Skill 2
    • Initial damage reduced to 300-450 + 108% Magic Power
  • Ultimate
    • Base Extra HP reduced to 600-800
Pharsa
  • Passive
    • Damage calculation changed to (8 + 1% per 200 Magic Power) Max HP
  • Ultimate
    • Base damage increased to 600-900
    • Cooldown reduced to 42-34 seconds
BATTLEFIELD ADJUSTMENTS
  • Reduced minion damage on heroes to make it easier for low HP heroes to deal with minions alone in the late game
  • Optimized Basic Attack's game feel of some heroes' (Wukong, Moskov, Zhask, etc). Their Attack Speed Growth will be smoother when they build Attack Speed.

Mobile Legends: Bang Bang Beta Patch 1.7.16 is available on Android and iOS.

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