Developer Piranha Games is going to launch a new update for MechWarrior Online: Solaris 7 later today. Patch 1.4.261.0 features new content, including a new heavy mech and map.
![New Heavy Mech: Crusader](https://d.player.one/en/full/212400/new-heavy-mech-crusader.jpg?w=736&f=1c2323fa07167f95a390db2fba67899f)
The Crusader is coming to MechWarrior Online: Solaris 7, the first mech chassis to be added in the last three years. Players who pre-order the Crusader package before July 19 at 2:59 p.m. EST will receive some Early Adopter rewards, such as:
- 1 Hanging Item (x5) with a 5% C-Bills Boost
- 500 GSP
- 6.5 Million C-Bills
- 3,000 Mech Credits (MC)
Patch 1.4.261.0 also features a new map called the Vitric Station. This map was created by Francois, level designer for MechWarrior Online: Solaris 7. It is based on the Faction Play map Vitric Forge and has plenty of ramps and high ground.
![New Map: Vitric Station](https://d.player.one/en/full/212403/new-map-vitric-station.jpg?w=736&f=d9126cd1ce8e845a422ed80a77d0d415)
Patch 1.4.261.0 is going to implement some weapon balancing changes as well, which you can read below:
- Snub Nose PPC
- Increased pinpoint damage to 10 (from 8.5)
- Increased damage to each adjacent component to 2.5 (from 1.5) (aka., 2.5 + 10 + 2.5)
- Reduced minimum heat penalty limit to 3 (from 4)
- ER PPC
- Increased heat penalty multiplier to 7 (from 4)
- Heavy Gauss Rifle
- Increased ammo per ton to 7 (from 5)
- Light Machine Gun
- Increased range to 360m (from 250m)
- Increased max range to 540m (from 500m)
- Reduced crit damage multiplier to 3.0 (from 9.0)
- Reduced 1x, 2x, 3x critical hit chances to 25%, 14%, 3% (from 31%, 17%, 4%)
- Reduced spread to 0.16 (from 0.25)
- (NOTE: Machine gun family are hitscan weapons. Projectiles are visual effects.)
- Clan Light Machine Gun
- Increased range to 360m (from 250m)
- Increased max range to 540m (from 500m)
- Reduced crit damage multiplier to 2.33 (from 7.0)
- Reduced 1x, 2x, 3x critical hit chances to 25%, 14%, 3% (from 28%, 15.5%, 3.5%)
- Reduced spread to 0.23 (from 0.33)
- Viridian Bog
- Removed floating assets
- Moved Theta capture point in the new zone
- Tourmaline Desert
- Grouped Skirmish spawn points together, similar to Conquest and Assault modes
- Caustic Valley
- Removed fog completely
- Increased cover for both spawn points
- Added new central structure to provide cover for Domination
The game will undergo maintenance at 1 p.m EST and is expected to end at 4 p.m.
MechWarrior Online: Solaris 7 is available on PC.