League of Legends Wild Rift: Patch 2.4b Implements Several Champion Changes

Brand, the Burning Vengeance
Brand, the Burning Vengeance Riot Games

Riot Games will add two new Champions to Wild Rift next week. Meanwhile, some Champion buffs, nerfs, item changes, and rune and system changes are now available on the live server.

New Champions

The theme of Patch 2.4b seems to be fire and ice as developers will add Brand and Nunu & Willump to the game on September 9.

Brand’s real name is Kegan Rodhe, a tribesman of the icy Freljord. After finding one of the legendary World Runes, Kegan seized its power for himself, thus burning his soul in the process.

Set to prove himself as a hero, Nunu ventured forth to slay the magical Yeti. However, it turns out that the once-fearsome monster only needed a friend. Nunu & Willump are bound by an ancient power, and they are on a quest to save Nunu’s mother.

The new Champions are expected to drop next Thursday at 8:01 p.m. EST.

Champion Changes

The patch has introduced a lot of Champion changes, including a buff to Akshan, a nerf to Akali, and so much more.

Akshan is a new hero, but the devs say he is all bark and no bite. Therefore, they’re buffing the base damage of Avengerang, and his Heroic Swing can now critically strike for 150% damage.

For Akali, her Assassin’s Mark passive bonuses are reduced. When moving toward the ring, the bonus movement speed is reduced to 30%, while its base damage is decreased to 28-140.

Here are some of the highlights:

  • Assassin’s Mark
    • Movement Speed reduced to 30%
    • Base Damage decreased to 28-140
  • Avengerang
    • Base Damage increased to 5/35/65/95
  • Heroic Swing
    • [NEW] Shots can now critically strike for 150% damage
  • Thundering Shuriken
    • Base damage increased to 85/140/195/250
  • Electrical Surge
    • On-hit bonus damage increased to 25/35/45/55 + 70/80/90/100% Bonus AD + 25%AP
  • Lightning Rush
    • Bonus attack speed increased to 50/60/70/80%
  • Base health regen reduced to 7.5
  • Taste Their Fear
    • Base damage reduced to 50/85/120/155
  • Void Spike
    • Healing reduced to 40/75/110/145
Master Yi
  • Health per level reduced to 105
  • Wuju Style
    • Bonus True Damage reduced to 22/34/46/58
  • Highlander
    • Cooldown increased to 80/70/60 seconds
Gameplay Changes
Solari Chargeblade
  • Ability haste reduced to 15
  • Base damage increased to 24-52 Magic Damage
  • Max Damage increased to 60-130 Magic Damage
Liandry’s Torment
  • Madness max damage amplification reduced to 6%
  • Damage amplification per second reduced to 1.2%
Luden’s Echo
  • Ability Haste increased to 20
  • Ability Power increased to 85

If you want to see the full list of changes, you can head to the game’s official website.

League of Legends: Wild Rift is available on Android and iOS devices.

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