League of Legends: Wild Rift Camille Got Heavily Nerfed in Patch 3.2a

Camille, the Steel Shadow
Camille, the Steel Shadow Riot Games

A new update for League of Legends: Wild Rift is now available. Patch 3.2a brings balancing changes to certain champions, most notably Camille and Ekko.

Wild Rift developers know that Camille is one of the strongest champions in Baron Lane because of her damage potential and the utilities given by her kit. In Patch 3.2a, Camille’s Precision Protocol and Hextech Ultimatum have been nerfed quite a bit.

For Precision Control, its true damage ratio has been changed from a consistent 100% at all levels to 40/60/80/100% (at levels 1/5/9/13). The movement speed boost granted by this ability has been reduced to 15%/20%/25%/30% as well.

Hextech Ultimatum now has a new end condition. Originally, Camille’s ultimate would only end when she leaves the zone. But now, when she becomes untargetable, it causes the Ultimatum’s effects to end.

While fans of Camille may not like the changes made in Patch 3.2a, those who love Ekko will be happy with his buffs in this update.

Ekko is the latest champion introduced in League of Legends: Wild Rift. However, he has been underperforming since his release. This prompted the dev team to adjust his kit.

Aside from a slight increase to his stats, Ekko’s Timewinder ability now deals 130% bonus damage to monsters. On top of that, his Phase Dive’s AP ratio has increased from 30% to 40%.

Champion Changes

  • Triumphant Roar
    • Self heal increased to 27-160 (based on level)
    • Heal for allied champions increased to 54-320 (based on level)
    • Cooldown reduction per control increased to 10 seconds
  • Headbutt
    • Cooldown reduced to 13.5/12/10.5/9 seconds
  • Base Stats
    • Base health increased to 610
    • Base armor increased to 40
    • Base mana increased to 390
  • Parallel Convergence
    • Passive base missing health magic damage calculation changed to (3 + 2% AP)%
  • Base health increased to 610
  • Lunge
    • Damage increased to 85/95/105/115
  • End of the Line
    • Damage to monsters reduced to 120%
  • Damage to monsters reduced to 50%
Nunu and Willump
  • Consume
    • Cooldown reduced to 11/10/9/8 seconds
  • Undertow
    • Damage reduced to 70/130/190/250
    • Slow reduced to 20/25/30/35%
  • Health regeneration increased to 9
  • Dominus
    • Damage increased to 50/100/150 per second
  • Baleful Strike
    • Cooldown reduced to 5.5/5/4.5/4 seconds
    • Crowd control duration increased to 1.75/2/2.25/2.5 seconds
  • Hexplosive Minefield
    • Cooldown increased to 18 seconds
    • Mine duration reduced to 5 seconds

League of Legends: Wild Rift Patch 3.2a is available on Android and iOS.

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