Killing Floor 2 February 2 Patch Tweaks 3 Weapons and 1 Map, Patch Notes Here

Killing Floor 2
Killing Floor 2 Tripwire Interactive

Killing Floor 2, the first-person zombie shooter by Tripwire Interactive, received a minor patch yesterday. The February 2 update brought small changes to three weapons and one map; some minor bugs were addressed as well. The partial reload animation speed of HV Storm Cannon was increased to the preferred time. Multiple animations of ZED MKIII and HV Storm were improved too.

As mentioned above, only one map was touched upon and it was the Crash. The player snag spot in the Warehouse Sewers was removed, and the Zed pathing near North West Street’s stairs was improved. You can read the complete patch notes below.

  • HV Storm Cannon:
    • Partial reload animation speed increased to desired timing.
    • Visual improvements to multiple animations
    • Fixed condition where magazine could disappear while throwing grenades
    • Visual improvements to multiple animations
  • HRG Ballistic Bouncer:
    • Adjusted color of projectile to match in 1P and 3P
    • Adjusted behavior of dropped model to orient on ground more correctly.
  • Crash
    • Adjusted various locations in the map where projectiles were incorrectly blocked.
    • Improved Zed pathing near stairs in North West Street area
    • Removed player snag spot in the Warehouse Sewers area.
    • Adjusted several areas to allow Zeds to path to player locations
    • Fixed several locations where spectator cameras could get out of bounds
    • Adjusted multiple locations where players could see Zeds visibly spawn
    • Adjusted multiple collisions spots for player locations only available in Versus mode
    • Adjusted areas where dropped items would fall through the world geometry.
  • Adjusted fitting of Train Conductor Backpack for Tanaka
  • Fixed a bug where combat armor could be purchased for SWAT/Field Medic without having enough dosh.
  • Multiple language localization fixes around the Seasonal Skin filter.
    • Addition of missing languages
    • Adjustment of various language translations sizes to fit into the textbox.
  • Perk Roulette: Fixed bug where player would revive with weapon from previous wave.

The complete patch notes can be read via Steam.

So, what do you think? Are you interested in any of these changes? Have you been playing Killing Floor 2 recently? Let us know your thoughts in the comments section below.

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