Hunt: Showdown Hotfix Addresses Server Issues, Nerfs Poison Bolts, and Fixes Bugs

Hunt Showdown Hotfix
Hunt Showdown Hotfix Crytek

Hunt: Showdown Hotfix was released today and it is an important update. The hotfix nerfs the Hand Crossbow poison bolt lowering its damage from 127 to 107. This will give players some breathing room and let them escape the poison cloud.

The patch also addresses the bug where you will hear a headshot sound whenever a player is hit by an explosion. The hotfix solves the server issues that players were facing in the last few weeks. Read below for a more detailed explanation along with the rest of the patch notes.

General Updates

We have implemented some new features which we hope will help with the backend issues that have been impacting Hunt over the last few weeks.


  • Fixed an issue where single-shot weapons were displaying the incorrect amount of ammo for the second ammo slot.


  • Fixed an issue where FMJ ammo for some weapons would incorrectly display a change in effective range.

Bug Fixes


  • Fixed an issue where spare ammo was duplicating itself in some cases when carrying two of the same ammo types.
  • Loaded ammo (bullet in the chamber) will now be returned to the ammo pool correctly when the weapon is inactive (I.e., dropped on the ground).


  • Fixed a rare issue that could result in Scrapbeak not being one of the available Boss targets. (Scrapbeak is supposed to be in all missions so we have corrected this issue).
  • Fixed an issue where players that took too long to load into a match might not earn event points as intended.
  • Fixed an issue that resulted in the mission summary not automatically displaying after reconnecting to the backend (rare occurrences).

For the entire changelog, visit the game's Steam page.

So what do you think? Are you interested in any of these changes? Have you been playing Hunt: Showdown recently? Let us know your thoughts in the comments section below.

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