Horizon Forbidden West Update 1.14 Brings NG+, New Difficulty, QoL Changes, Additional Trophies, and More

Horizon Forbidden West Update 1.15
Horizon Forbidden West Update 1.15 Sony

You now have another reason to replay Horizon Forbidden West. The developer, Guerrilla Games, released a major update a couple of hours ago. Update 1.14 brought new content, QoL features, graphics improvements, bug fixes, and more.

The update has finally added New Game Plus, Ultra Hard Difficulty, and additional trophies. Extra rewards for NG+ are added as well, including amazing weapons, dyes, and face paints. From now on, players will be able to change the look of Aloy’s armor. They can also reset and redistribute skill points.

We have mentioned some other important changes that comes with the update:

  • Improved visual fidelity in Performance Mode.
  • Oops… Added World Datapoint 63, which can be found somewhere near the Widemaw site on the Isle of Spires.
  • Fixed an issue where the Tallneck shockblast would destroy all other machines.
  • Fixed an issue where the Fireclaw would not go into the Shocked or Knocked Down State when triggered during certain attacks.
  • Fixed an issue where the Behemoth would be able to chain charge attacks in rapid succession.
  • Fixed an issue where detached machine parts could fall through the floor.
  • Reduced the armor health for the Quen Imperial Guard to be more in line with the other enemies.
  • Reduced crafting costs for crafting Traps at a Workbench.
  • Rebalanced crafting costs for Elite & Advanced Traps when crafting in the wild.
  • Updated the Resilient Trapper skill with new values.
  • Added an option to show or hide grapple icons.
  • Added a “Pry Open” option under the Hold/Toggle Accessibility Settings.
  • Added an option for overriding machines to switch to 'Toggle' in the Accessibility Settings.
  • Updated icons for various machine parts.
  • Added Filmgrain to photo mode. Grain scales with intensity: low values have small grain, high values increase the size of the grain, which leaves the higher values especially suited to black and white experimentation.

The developer also released Hotfix 1.15, which addressed a handful of issues. We have mentioned its fixes below:

  • Fixed HUD elements showing simultaneously when starting the game in specific circumstances.
  • Fixed an issue where the dialogue with Untalla did not complete the activity after handing in all Black Boxes.
  • Fixed an issue where custom difficulty was not restored properly when loading a game that was made with custom difficulty selected.
  • Improved The Arena text readability in Arabic.

You can read the complete patch notes in great detail via Reddit.

The developer also revealed that they are working on an update to bring 40 FPS mode and VRR support. So you may want to hold off on a replay if you want those features too.

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