Halo Infinite Season 2: Lone Wolves Brings New Battle Pass and New Events

Halo Infinite Season 2: Lone Wolves
Halo Infinite Season 2: Lone Wolves Halowaypoint.com

Season 2 of Halo Infinite is finally here, and it adds tons of new content and features. The developers bring a new Battle Pass, new events, and even frame rate options for Xbox Series S/X. Additionally, the developers introduced new maps and game modes. More details about maps and game modes can be found here.

Battle Pass

If you like collecting rewards, this is the best time to get the battle pass as it will contain up to 180 rewards spread across 100 tiers. To get all rewards, players must get the premium battle pass, which also comes with 1000 Halo Credits. The free track of the battle pass will contain fewer rewards, but will still have items such as challenge swaps, armor pieces, and the Lone Wolves armor core: RAKSHASA.

New Events

There are going to be two Lone Wolves events this season, lasting for four weeks. The first event, Interference, is from May 3 to May 15. The second event, Alpha Pack will launch after a long break starting from July 19 to August 1.

Both events will give rewards, and players must complete them when the challenges are active to claim these rewards. These challenges cannot be done in Custom Games and non-Event playlists. So, make sure you read the challenges properly and complete them in the Event playlists.

New Frame Rate Options

The developers want console players to have more freedom in setting their frame rates. Now, Xbox Series S supports a 120Hz refresh rate option while Xbox Series X has a 30Hz refresh rate. While these consoles feature powerful hardware, multiplayer gaming can be stressful with many factors happening simultaneously. Consider balancing both display resolution and frame rates. The most common combinations include lower resolution and higher target frame rates and higher resolution and lower target frame rates. Feel free to test the new graphics settings yourself.

Halo Infinite Season 2: Lone Wolves

  • Improved stability across the entire Halo Infinite experience. Players should expect to see fewer crashes and hangs, especially on PC.
  • Improved Video RAM (VRAM) management and various bug fixes for graphics processing unit (GPU) hangs to improve stability and performance on PC.
  • PCs with AMD Integrated Graphics hardware may experience fewer graphical corruptions.
  • AMD Integrated Graphics are below Halo Infinite’s minimum system specifications. Gameplay on this hardware may be functional but is likely not performant.
  • Players with some NVIDIA graphics cards will no longer see stretched or distorted models in gameplay.

You can read more about the update here.

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