Guardians of the Galaxy Update Brings Ray Tracing to PS5, Xbox Series X

Guardians of the Galaxy
Guardians of the Galaxy Square Enix

The latest superhero game by Square Enix, Guardians of the Galaxy, has received a positive reception from fans and critics. It was much needed as their previous hero game, Marvel’s Avengers, was nothing short of a disaster.

Even though the reviews are positive, GOTG does have some minor issues. The developer released a patch yesterday to address some of them. It also added new features like ray tracing to Xbox Series X and PlayStation 5. The game performance on the original PS4 is improved, and the FPS cap on Xbox Series S has been removed. On Series S, players can now play GOTG between 30 to 60 FPS but a VRR display is recommended. The developer has said that the PC version of the update will go live tomorrow.

We have mentioned the highlights of the update below.

All Consoles
  • Save Rollback: A hidden Save Rollback feature was added to allow users who have encountered blocking issues to roll back to the start of the chapter of their choice. Please see this thread for more details.
PlayStation 4
  • Changed the sensitivity required for the Visor input so that controllers with more wear and tear may still detect the button press.
General Improvements
  • General stability improvement on all platforms.
  • Multiple stability improvements with Ray Tracing enabled.
  • General improvements to objective markers.
  • Additional improvements to world boundaries.
Major Fixes
  • Fix for an issue where the Compendium entry “Gasher and Gnasher” might not unlock.
  • Added a failsafe to ensure that the “Fully Loaded” achievement/trophy could be unlocked.
  • Fix for an issue where custom difficulty settings would reset.
  • Fix for players who may become locked out of the Guardian menu after the first ability point tutorial.
  • Fix for instances where the poison gas could not be frozen again after a reload.
  • Improvements made to transition in and out of Workbenches in order to address some instances of Rocket refusing to use the Workbench.
  • Chapter 1: Fix for a rare issue where Star-Lord may be caught in a state of falling out of world, after falling on the Milano.
  • Chapter 7: Fix to allow the crane puzzle to be completely reset when reloading checkpoint, so that users may be allowed to retry in rare instances where they become blocked.
  • Chapter 9: Fix to allow users to win the chase sequence more easily.
  • Chapter 10: Fix for a funnel that made access to the Hero of Halfworld outfit difficult.
  • Chapter 10: Fix for one instance where Groot may be unable to create a lift leading to a side path.
  • Chapter 13: Fix for rare instances where a throw object needed to progress may not appear.

You can check out the complete patch notes on the official Reddit post.

So what do you think? Are you interested in any of these changes? Have you been playing GOTG recently? Let us know your thoughts in the comments section below.

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