GTFO June 27 Update Brings New Features and Changes, Patch Notes Here

GTFO
GTFO Steam

GTFO, an FPS co-op game by Swedish indie studio 10 Chambers, has received a patch that brings level fixes, localization, new features, and more.

From now on, deployed sentries will stay deployed even if the player is taken by a Snatcher. Fog quality on lower spec machines has been improved, and the equip animation of Precision Rifles is tweaked. An analytic event has been added for new players, and sound effects will play when entering and exiting bio-scans.

The developer also thanked players for feedback on Rundown 7.0 Rise.

You can read a portion of the patch notes below.

New Features and Changes
  • Added and localized additional texts
  • Improved localization in Asian languages by replacing some underline formatting with bold
  • Added more communication menu options (Yes, No, Thank You, etc)
  • When taken by a Snatcher, deployed sentries will stay deployed
  • Improved fog quality, most notably on lower spec computers
  • Added sounds for entering and exiting bio-scans
  • Biotracker will tag multiple enemies when ADS-ing, again
  • Tweaked equip animation of Precision Rifles
  • Added functionality to our Game Settings system so when we change certain Video settings, we won’t need to always reset all Video settings
  • Added Analytic event when new players start
A1
  • Improved message instructing to bring the Neonate to the NCR
B1
  • Removed one scout
C3
  • Corrected shadow wave not spawning after checkpoint restore
D1
  • Corrected issue where you could cheese Overload completion
  • Removed fliers from the error alarm
  • Corrected issue where you could insert the Neonate in the wrong machine
D2
  • Removed a rogue Mother wave that caused extra Mothers to spawn
  • Corrected issue that unintentionally disabled waves from Zone 218
  • Corrected issue where a terminal sometimes didn’t spawn in Zone 211
  • Corrected issue so enemies no longer spawn on you during extraction
Weapon Changes
Shotgun Sentry
  • Reduced fire delay
  • Increased scan speed
  • Reduced start delay
  • Detection range
  • Increased detection max angle
Sniper Sentry
  • Reduced fire delay
  • Increased scan speed
  • Reduced start delay

The patch also squashed more than a dozen bugs, and you can read them in great detail on Steam.

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