GreedFall Gets A Gameplay Overview Trailer

The action RPG will boast complex and in-depth gameplay mechanics.
Greedfall gets a new trailer.
Greedfall gets a new trailer. Focus Home Interactive

Developer Spiders and publisher Focus Home Interactive’s next big narrative-driven RPG GreedFall is scheduled for release in a month, but so far all of the things we’ve seen from it are focused on its story and the game’s world. As interesting as it all is, players have been waiting eagerly for the title to release some gameplay footage that details the aspects we can expect from this action RPG.

Now, Focus Home Interactive has finally released a trailer for GreedFall that highlights some of the gameplay features of this expansive RPG, and to be honest it paints a rather excellent and exciting picture. There’s a lot of complexity and depth within the many mechanics shown, which is sure to please any fan of action RPGs. Check it out below.

First off, the trailer showcases some of the sights you will find in Tear Fradee, which is the island in which GreedFall is set on. The game includes an expansive character creator, allowing you to choose from cosmetic traits to bestow to the protagonist. You can also choose from one of three starting classes – warrior, technical, and magic – as well as starting skills, attributes and talents to go along with it. The game allows for either direct specialization in the classes, or a mix and match approach wherein you pick different skills for your characters under a different tree. This ensures that players really get to tailor their play style around different kinds of builds and approaches.

We also got to see some of the combat, which looks inspired by Dragon Age and The Witcher. It’s fast-paced and allows for a ton of moves and skills in between, giving players opportunities to react to different attacks on the fly. I was also very intrigued with the Tactical Pause option, which allows you to pause combat in the midst of the fight to allow for some very neat micromanagement of your moves. Combat is enhanced with tons of customizable equipment, armor, clothing, and of course, weapons, all of which have different strengths and weaknesses.

The trailer also showed some ways to avoid combat entirely, like diplomacy and stealth, which should give players alternatives to brute forcing their way out of every mission. With a little more polish on the animations and the overall graphics, I think that GreedFall may be the next big sleeper hit of the year, next to another one of Focus Home’s titles – the critically-acclaimed A Plague Tale: Innocence.

GreedFall will be released for the PlayStation 4, Xbox One and PC on September 10. It’s now available for pre-order.

Join the Discussion
Top Stories