Gloria Victis Update 284: Game Improvements, Bug Fixes, and More

Gloria Victis: Medieval MMORPG
Gloria Victis: Medieval MMORPG Steam

Gloria Victis recently received an update that fixed bugs and made some new changes. The game is still in beta, so you can expect more changes before it reaches the live build. The early game had a level 29 bear that was difficult to beat for most players. So, developers replaced it with a level 15 wounded bear. This change should make beating the early boss easier.

The developers are planning on adding activities like fishing and archeology. Players who progress through the archeology activity have the chance to get loot, new items, and even unlock treasure hunting.

Weekly Update 284 - Changelog v.0.9.7.10 Beta

Quality of life Improvements
  • Improved the smoothing of walking animation of proxy players and NPC opponents.
  • Added a new mass-production recipe for Bark, Available in Glory Shop.
  • From now on, attacking buildings with siege engines from outside of the siege collider will put a building cooldown on location, like in the case where the flag is burning.
  • Added Lure icon on the map and its legend.
  • Added dedicated music for the capital cities of each nation.
  • Added a confirmation window before turning on friendly fire.
  • Changed the maximum temperature of fishing baits from 6 to 2.
Fixes
  • Fixed the issue causing the “Show on a map” button in the task list and construction window to not work with the new map interface.
  • Fixed the position and loot drop place for boars. From now on both – boars and loot from them should be properly placed on the ground, not above the terrain.
  • Fixed the issue causing stairs colliders in smithy buildings blocking passage under some circumstances.
  • Fixed a lot of issues with the visibility system, for multiple small furniture and decorations models.
  • Fixed the lighting and visual of a short stone 45 wall model.
  • Fixed the visual issue of the ruins stairs model.
  • Fixed the colliders of the ruined midland keep.
  • Fixed an issue causing clipping of the equipment of some NPCs' enemies.
  • Fixed the issue causing Zander to be shown under dishes filter, not ingredient filter on market.
  • Fixed an issue causing NPCs to be sometimes shown in T-pose after their initiation.

You can read more about the update here.

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