Fortnite 10.30 Patch Notes: You Can Become A Prop In Latest Rift Zone

  • Playstation 4
  • Windows
  • Xbox One
  • Survival
Ready to become a prop?
Ready to become a prop? Epic Games

Fortnite released patch v10.30, which introduces the new Moisty Palms Rift Zone. What makes this new Rift Zone interesting is that it allows players to disguise themselves as props. It's not only Moisty Palms though, as the new update also brings back Greasy Grove.

Details of the two Rift Zones introduced in the new update include:

  • Moisty Palms
  • The Rift Beacon at Paradise Palms has created this new POI which has a rather swampy nature. More important than that is that this Rift Zone is known for being a good place where players can keep a low profile.
  • While in the Rift Zone, players can disguise as a random prop.
    • Players can exit the prop state by using the Primary Fire button.
    • Players are still able to take damage while in prop form.
    • Aim Down Sight (ADS) lets players lock in place and look around for unsuspecting victims.
  • Greasy Grove
  • A Rift Zone has brought back Greasy Grove but instead of Durrr Burger it now comes with Tacos.
  • Periodically, Spicy Tacos rain down from the sky. Their smell is so overwhelmingly appetizing that players in the Zone can’t do anything but dance.
    • While dancing, players are invulnerable to damage from others and regenerate health at 20 HP per second.
    • Dancing does not block Storm Damage or regenerate Health in the Storm.
  • Spicy Tacos can be consumed for 10 Effective Health (sum of a player’s Health + Shield) and a temporary increase in movement speed (40% increase for 20 seconds).
  • The Spicy Tacos don’t last long so grab them before they expire.

In terms of weapons, the new update has vaulted the Burst SMG while unvaulting the Tactical SMG.

Bug fixes in the 10.30 patch include:

  • Players impulsed by a Shockwave Grenade no longer destroy a nearby trap without first destroying the building piece it is attached to.
  • The Zapper Trap’s info card now shows the appropriate 4 stars (indicating Epic Rarity) rather than 2 (indicating Uncommon Rarity).
  • Resolved an issue in which the Zapper Trap would not build properly when thrown on slopes or uneven terrain.
  • B.R.U.T.E.s can now be launched away if they touch the Floating Island’s Cube.
  • The B.R.U.T.E.’s Stomp attacks now deal consistent damage to other vehicles.
    • Previously, they would deal either double or triple damage to other vehicles.
  • The color of the B.R.U.T.E.’s cooldown meter now updates properly to correspond with the cooldown value.

You can view a list of all the changes in this latest update here.

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