Evil Dead June 20 Update: Balancing Changes to Hunters and Demons

Evil Dead
Evil Dead Epic Games

Evil Dead recently received an update that brought several balancing changes for survivors, skills, and more.

Survivors 

The Hunters got a small nerf from the survivor group. Their stamina regeneration is reduced from 35 stamina points to 20 stamina points per second. This change should make Hunters wisely spend their stamina or suffer the consequences.

Kandarian Demon

The developers also made some changes to the Kandarian Demons. Infernal Energy is the most important resource for demons because they need it to use their abilities, such as summon enemies and possess stuff. This update buffed the Infernal Energy regeneration from 15 points to 20 points per second during the Necronomicon phase, which should encourage spamming of abilities.

Evil Dead June 20 Update

Survivors 
Character Abilities 
  • Leader Ash: El Jefe: Aura range bonus damage changed from 10% to 15%
  • Annie: Howitzer: Aura bonus ranged damage changed from 10% to 25%
  • Lord Arthur: The Lord’s Wrath: Melee bonus damage changed from 30% to 20%
  • Warrior Ash: Shield Blast: Shield damage explosion changed from 200 to 125
  • Warrior Ash: Wiseman’s Potion: Duration changed from 25 seconds to 20 seconds, Cooldown changed from 60 to 80 seconds, Damage reduction changed from 50% to 30%
  • Hunter Ash: Exorcist: Cooldown changed from 60 to 90, Infernal Energy reduction % changed from 15% to 20%
  • Ed Getley: It’s a trap: Cooldown changed from 60 seconds to 90 seconds
  • Ed Getley: The Collector, increased the probability to find higher rarity loot boxes
  • Kelly: Battle Frenzy: Buff x stack changed from 2% to 1%
  • Cheryl: Healing Area when drinking shemps range changed from 6 meters to 5 meters
Kandarian Demon 
General 
  • Skeleton Elite arms health was changed from 100 to 200 
  • Possession (Level 5): Extra health of possessed units changed from 40% to 50%
  • Possessed Survivor Headshot bonus multiplier (to other Survivor) changed from 1.7 to 1.2
  • Possessed Elite Deadite Health changed from 2800 to 3000 
  • Possessed Elite Skeleton Health changed from 2000 to 2250 
  • Possessed Berserker Health changed from 1300 to 1500
  • Car possession maintain energy cost changed from 0.5 second to 0.3 second 
  • Car possession energy cost changed from 100 to 60 
  • Increased arms dismemberment resistance for the Elite Skeletons

You can read more about the update here.

 

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