Evil Dead: The Game July 13 Patch Brings New Map, Two Weapons, Outfits, Exploration Game Mode, and More

Evil Dead
Evil Dead Epic Games

Players now have one more reason to play Evil Dead: The Game. The survival horror game recently received a major update, which brought tons of new content, several new features, and a plethora of balancing changes.

Castle Kandar is the newly added map for players to try out. A new Exploration Mode is added along with two new weapons which are Mace and Explosive Crossbow. The patch also brings a Necromancer Screamer image. You will now have the option to buy and customize Screamers.

A total of five new Outfits are introduced as well. You can use these outfits for both Survivor and Demon.

  • Necromancer Gilded Attire
  • Henry The Red Scottish Vibe
  • Lord Arthur Battle Prep
  • Ash Williams S-Mart and Gallant Knight (sold separately)

PC players can now use push-to-talk to communicate with others. Several new options in the settings menu are added, such as anti-aliasing quality (PC), motion blur (PC), control sensitivity, performance mode (quality mode) in Xbox Series S, and a fix for 16:9 and 16:10 resolutions. Other new features include:

  • Added FX for stunned units
  • Added FX for the car when it disappears
  • Added functionality in collection for when outfits/characters are not unlocked.
  • Change the Master of crossbow skill to affect all crossbows in the game
  • General bug fixes

As mentioned above, the update makes tons of balancing changes. You can read a portion of these changes below.

Melee Weapons Dismemberment Damage
  • Chainsaw Common – 75 to 77
  • Chainsaw Rare – 76 to 79
  • Chainsaw Epic – 77 to 81
  • Chainsaw Legendary – 80 to 85
Supports
  • SUPPORT RANGE – 5m to 8m (Apply to teammates Amulets and Shemp’s)
Possessed Units Damage
  • Berserker – 35 to 45
  • Demi-Eligos – 50 to 60
  • Eligos – 60 to 65
Cars
  • Possessed Car percentage of Infernal Energy subtracted per hit – 20% to 10%
  • Car Damage to survivors 175 to 200
Demon Upgrade: Possession
  • Possession costs have been raised across categories to include: Maintaining possession cost reduction, Possession initial cost reduction, and Possession balance. Cost scale upwards from levels 1 to 5.
  • Warlord and Necromancer have a required threat level 6 to unlock Possession Upgrade.
Demon Upgrade: Bosses
  • Boss unit will have increased damage and health on Level 4 and Level 5 for Boss Upgrade
Demon Vision
  • Demon Vision Upgrade has increased distance at Level 1 (5m), Level 2 (10m), and Level 3 (15m).
  • Basic Demon vision has been reduced from 100 m to 85m.
Skill Changes
  • Puppeteer – Puppet Master: Invigorating Possession: The amount of energy recovered per hit has been changed from 0.5 to 1 at level one of this skill and from 1 to 2 at level two.
  • Ed – Weapon Master: Crossbows: The extra damage has been decreased from 20 to 10%.
  • Kelly – Battle Frenzy: The extra damage per stack has increased from 1% to 2%.
  • Scotty – Thunder Thrust: Damage has increased from 100 to 150.
  • Lord Arthur – Fuel the Fire: Extra duration per finisher has increased from 3 to 5s.

The complete patch notes are available on the official site.

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