Elden Ring Patch 1.06 Brings New Functions and Balancing Changes

Elden Ring Patch 1.06
Elden Ring Patch 1.06 Patch 1.06

Elden Ring, the latest game by FromSoftware, received an important patch today. Patch 1.06 is live on all platforms and it brings new functions, balancing changes, and bug fixes.

A newly added function will allow players to send summoning signs to summoning pools in multiple areas, including distant places. However, summoning pools in “Mohgwyn Palace” will not be included when a co-op sign is sent.

Players can also invade larger areas, including distant ones. White Mask Varre’s questline can now be advanced in a new way instead of via a multiplayer invasion by defeating a new NPC.

The balancing changes are mentioned below:

  • Added the following adjustments to Greatsword, Curved Greatsword, and Great Hammers:
  • Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack, and attacks while mounted not included)
  • Increased the motion speed of strong attack and charge attack (mounted attacks not included)
  • Increased Guard Counter’s motion speed
  • Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack, and attacks while mounted not included)
  • Increased rolling distance when player has a light equip load.
  • Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”
  • Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and stagger power
  • Decreased the travel distance and invincibility frames of Ash of War “Bloodhound Step” while adding the changes below:
    • Reduced performance when used continuously
    • Increased travel distance when on light equip load
  • Shortened the activation interval when using “Quick Step” skill in succession, increasing its ability to circle around the enemy when locked-on, and add the changes below:
    • Reduced performance when used continuously
    • Increased travel distance when on light equip load
  • Decreased the damage and bleed build-up of weapon skill “Corpse Piler” when hit with the blood attack. When hit by the blade, the damage is only decreased slightly
  • Decreased the target tracking ability of sorcery “Stars of Ruin”

The complete patch notes are available on the official site.

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