Diablo III: Patch 2.7.4 Now Live; Massive Changes Implemented to Wizard Sets

Patch 2.7.4
Patch 2.7.4 Twitter/@Diablo

Season 27 for Diablo III won’t come until tomorrow, but Patch 2.7.4 is now live on all platforms. A lot has changed since PTR, most notably the Wizard’s item sets.

It looks like Blizzard really wants you to play Wizard this season because of the significant changes made to the Delsere’s Magnum Opus (DMO) and Tal Rasha sets.

For DMO, the two-piece set bonus is pretty good because enemies hit by Arcane Orb, Energy Twister, Magic Missile, Shock Pulse, Spectral Blade, Electrocute, or Arcane Torrent will also cast Slow Time at them. Furthermore, the cooldown of your Teleport ability resets when you enter the Slow Time bubbles either cast by you or generated from this set.

The six-piece bonus is where the real fun begins. That’s because enemies inside Slow Time’s area of effect gain 12,500% increased damage from the abilities mentioned above. What you could do with this synergy is cast Arcane Orb until a Slow Time bubble forms, and then hit the enemy with Magic Missile or Arcane Torrent for maximum damage.

Tal Rasha’s set received some cool changes as well. For the two-piece bonus, damaging enemies with Arcane, Cold, Fire, or Lightning grants you immunity to that element and causes a Meteor of the same damage type to fall from the sky. It does have a slight limitation in that the same type of Meteor cannot happen twice in a row. The good thing is that you can circumvent this by casting different elemental abilities in succession, ensuring that meteors will come raining down on the screen without any downtime.

If you’re going for the Tal Rasha Meteor build, it is best that you also equip the improved Mempo of Twilight. This headgear now applies the Meteor Shower rune to all Meteors cast and deals 300% to 400% increased damage.

Aside from the improvements made to the Wizard’s set items, here are some of the other changes in the final version of Patch 2.7.4:

New Class-Specific Sanctified Powers
  • Blessed Hammer now crackles with energy, damaging enemies within 15 yards of its path. All runes but Dominion now throw the hammer in a direct path in front of the Crusader.
    • Fixed a bug that caused Blessed Hammer to stop when hitting allies.
  • Casting Wave of Light now summons a bell at the target location that deals damage when any player attacks the bell. Up to five bells can be active at one time.
    • The Shattering Light rune now respects which way you’re facing when you strike the bell, and your bells can no longer proc your own bells.
    • Updated the tooltip to reflect that other players can attack summoned bells.
    • Added sounds to the Wave of Light Sanctified power.
    • Bells no longer count as kills to other players.
    • Bells now despawn if not destroyed within 10 seconds.

Diablo III Patch 2.7.4 is available on PlayStation 4, Xbox One, Nintendo Switch, and PC.

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